That statue thing is a stupid thing to include in any sort of collector's edition period, regardless of whether the decapitated torso is a man's or a woman's.
I acknowledge the fact that sexism is a hot topic right now in video games (or at least it wants so, so hard to be one), but I look at this statue and don't see anyone objectifying or oppressing women in any way; I just see a thoughtlessly thought out, repulsive, tacky, and just overall stupid thing to try and sell to people.
Everyone sees things differently. I'm not going to sit here and try to say sexism doesn't exist (because in all honesty who gives a damn about some random idiot in the comments for a video game related story and what he thinks), but if you're looking at things and repeatedly finding that you see those things as sexist, aren't you in some way the sexist one?
As I said before. I saw that statue and was offended at how grotesque it was. I wondered what kind of person would want a statue of a mutilated PERSON period. Think about how you're looking at things yourself before tossing accusations at every little thing and proclaiming that it's sexist. If you're looking through tinted glasses, you're half of the problem.
I don't have anything against Patrick. He's an entertaining guy and I enjoy reading his stories, but first there's the Twitter thing a month or so ago, and then during the Anarchy Reigns TNT he voiced having an issue with the appearance of that woman in that trailer for the new cyberpunk game CD Projekt is doing (saying it was gross or something like that), and now this?
I hope it's a coincidence, and not some sort of feminist agenda.
Video games are huge. Violent video games as well. Hundreds of thousands (and often millions) of people play them. If video games cause gun crime (or any type of violent behavior for that matter), wouldn't you see a ton more of it?
If it'll finally lay treating video games as a scapegoat to rest, power to em. (But I highly doubt it will, even if the findings are inconclusive as they always are with these studies.)
To those unfamiliar with the story, back during E3, Gamespot editor Tom Mc Shea pushed a story calling out at the grossly inaccurate portrayal of war in military shooters (found here http://tinyurl.com/8uazd3r), and was shortly after coaxed into doing an interview with MoH: Warfighter's executive producer Greg Goodrich in which Goodrich flagrantly bullied Mc Shea throughout; stating that (and I'm paraphrasing so forgive me) "realism and authenticity are not the same thing".
Goodrich suggested numerous times throughout the interview (found here http://tinyurl.com/9mtro33) that Tom sit down and play MoH:Warfighter for himself, and ignore his problems with the genre until he plays through the game to see how well Danger Close would show respect to the military men of the world through the games campaign.
The people of the internet love them some military shooters however, and as the internet tends to do, unloaded as many vile and uncalled for insults they could muster at McShea, claiming that his views were dumbfounded and that his original article was nothing more than a ploy for attention.
Well. MoH:Warfighter is out, and McShea had a few words to say about the games representation of real world conflicts and its disrespect for human life. It can be found here: http://tinyurl.com/8aoy3n8
What do you folks think? Did Warfighter make good on its promise?