GTA 4 - played till completion just to see why it got 10s and 9s across the board.
Holy cow, I didn't understand the hype for it back then, and still don't. My issue with it has always been the controls - at best, they were barely functional. I care about satisfying mechanics and smooth controls in games. And Rockstar has been terrible in this department, IMO. I still tried to finish it to see if the ending or the story would pay off. And it kind of does, but man - a halfway decent story in a videogame doesn't justify the price of admission for me.
An especially infuriating moment was when I realized that most of the chases in the game were scripted. No matter how well I drove, you can only start the next sequence if you reach the same cutscene-trigerring spot as the vehicle you're chasing. As you caught up to them, their cars often sped up to a clearly bullshit degree.
This just made me realize that you're simply expected to passively experience the narrative; it felt like the devs were saying "noooo, stop actually trying to play this game and follow the damn script".
I played a little bit of GTA 5, but dropped it pretty fast cause the same issues were present. I'm genuinely glad for the folks who enjoy Rockstar's games, but I'm done with them.
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