Every Game I've Ever Finished
Accurate count: 636
Accurate count: 636
After finishing off the other six games on the Neo Geo, I recently came back and finished this remake of Metal Slug 2. Like the other games in the franchise, it's a lot of fun and comes highly recommended, despite its short length.
In my Mega Man ranking scale, Mega Man 6 is above Mega Man 5 but below the original Mega Man. This is for a few reasons; the music is much better than 5's, the Rush combinations are really cool, and the branching pathways make this game interesting even on multiple playthroughs.
A very, very strange game that is basically the precursor to the widespread ROM hacks that are all over the internet nowadays. It combines levels from Super Mario Bros. and The Lost Levels, also changing minor things about the gameplay and completely replacing some enemies.
Another great game, Super Mario Bros.: The Lost Levels can be pretty difficult at times, more due to the fact that it tries to trick the player at every turn than genuine difficulty, per se, but that's not to say the level design isn't tricky at all. Nonetheless, it's a fun game.
Neo Geo version:
A great game, Metal Slug is one of my favorite Neo Geo games. Every game in the Metal Slug series is a blast, but Metal Slug: Super Vehicle - 001 holds a special place in my heart for being the first.
Virtual Console version:
Essentially the same as the Neo Geo version, this differs in a couple ways. First of all, it's the home version (I played a different version on the Neo Geo), and second of all I played this game with a friend, which made it even more fun.
Played through this game a few weeks back and it was pretty fun. Staying true and classic with Ryu, even a Street Fighter noob as I didn't have much trouble downing M. Bison.
A massive expansion to the Elder Scrolls universe, this is a fantastic add-on. Sheogorath's dialogue is hilarious, the loot is (naturally) great--especially the Madness Armor--and the quests provide a lengthy addition to the main game (I spent somewhere around 30 hours in Shivering Isles).
My second favorite of the original Mega Man games, this game is up there with Mega Man 2 in terms of quality. Not only did it introduce the charge up technique, but it also has fantastic music (Dive Man, Pharaoh Man, Dr. Cossack's stage, etc).
Recently finished up the freeware version of Cave Story. An incredible game (despite being brutally difficult at times), it's pretty unbelievable that this was created by one person. Nonetheless, I really enjoyed this game and it comes highly recommended.
The arcade version of Double Dragon wasn't that great in my eyes. Like Super Double Dragon, this game moved too slowly, although unlike Super Double Dragon, this game seemed to be unfairly difficult in a lot of places (i.e. the killer blocks).
The NES version of Double Dragon is a lot better than the arcade game it is based on. Faster paced, better balanced, and improved stage design make this game a more compelling reason for a Double Dragon II (an incredible game in its own right).
Game Boy version:
Like Contra before, Super C is a fantastic game. Fast-paced, intense, hardcore = Contra, and that describes this game to the letter.
The original Castlevania is a retro gem. While modern Castlevania games strive in their non-linearity, this formula works best for the first few games (discounting Castlevania II). While Simon Belmont is the slowest moving character EVER, that doesn't detract from the gameplay.
Pokémon Mystery Dungeon: Blue Rescue Team
The second Shock Troopers game isn't anywhere near the high quality of the first game, but it's still a blast to play through. The game is overall a lot more slow moving than its predecessor, which detracts from the game somewhat, but it's still pretty fun.
Kirby Super Star is a fun game... until the Great Cave Offensive. The fact that you have to collect EVERY TREASURE really hinders an otherwise great game. The platforming sections where a lot of fun, it's just that Kirby isn't meant for a Metroidvania style of game.
A game that is difficult to "beat," per se, due to the fac that it continuously loops and it's difficult to know when you've completed the next "stage," of which there are ten. Nonetheless, it's a fairly competent shooter, although in comparison to many modern games it doesn't hold up very well.
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