StingingVelvet

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#1 Posted by StingingVelvet (382 posts) - 1 year, 1 month ago

@natalie516 said:

@StingingVelvet said:

If game is good, me want more game. Pretty simple caveman logic there.

As for good and bad, regrets and such... anything small is typically not worth the trouble, like all those Oblivion houses and Mass Effect guns. It's the bigger stuff I like, the Fallout expansions and Mass Effect 2 missions.

My one big annoyance with it is that this content is time-limited by its very nature, once the servers go down and you change hardware that stuff is gone. That's a bummer, and I always try to remember that what is on the disc is the true game that will last forever.

Oh? Is that true for all games? I thought if you downloaded it it was yours? I wasn't aware that was time restriction?

Xbox Live for the 360 will go down someday just like it did for the original Xbox. At that point everything you bought only exists on your machine, and cannot be required.

Unless of course they have full backwards compatibility with all downloads from the 360 on the next Xbox, which would be nice, but I'm not betting on it.

#2 Posted by StingingVelvet (382 posts) - 1 year, 1 month ago

@Oldirtybearon said:

@StingingVelvet said:

Always... ALWAYS... keep multiple saves in RPGs. How it can be like 10 years since Morrowind on Xbox and console gamers are still not doing this is beyond me.

ALWAYS.

I like to keep one hard save and keep a stack of quick-saves. Hard saves are for when I'm done for the session and quick saves are for while I'm playing.

The major thing with something like The Witcher is that despite its staggered auto-saves, the checkpointing is still garbage and a lot of its philosophy stems from old school RPGs where you needed to save every twenty minutes. Most people aren't used to that since Morrowind is really the last game where that was a necessity.

Essentially, games have gotten better about auto-saves and checkpointing. You can't fault people for growing accustomed to things getting better, and then blame them for the one game that does shit terribly.

The last game that did that was Morrowind? Fallout 3, Oblivion, Skyrim and New Vegas might autosave more often but you can still be in a dungeon or the wilderness and not have an auto-save for 40 minutes, depending. Then there are all the other Western RPGs out there... I have mostly been playing games like Risen and Mass Effect on PC, but I assume the console versions have the same checkpointing in them, which is ASS.

Always open up that menu and save... always rotate them... ALWAYS!

Not being an ass, seriously, just trying to be helpful. It was true in 1988 and it's true now.

#3 Posted by StingingVelvet (382 posts) - 1 year, 1 month ago

Someone has rushed the game, ignored quests, ignored new weapons, and then is mad the game is too hard. That someone made his own bed.

#4 Posted by StingingVelvet (382 posts) - 1 year, 1 month ago

Always... ALWAYS... keep multiple saves in RPGs. How it can be like 10 years since Morrowind on Xbox and console gamers are still not doing this is beyond me.

ALWAYS.

#5 Posted by StingingVelvet (382 posts) - 1 year, 1 month ago

If game is good, me want more game. Pretty simple caveman logic there.

As for good and bad, regrets and such... anything small is typically not worth the trouble, like all those Oblivion houses and Mass Effect guns. It's the bigger stuff I like, the Fallout expansions and Mass Effect 2 missions.

My one big annoyance with it is that this content is time-limited by its very nature, once the servers go down and you change hardware that stuff is gone. That's a bummer, and I always try to remember that what is on the disc is the true game that will last forever.

#6 Posted by StingingVelvet (382 posts) - 1 year, 1 month ago

I like Call of Duty, an annual fix of insanely linear dumb explosion fun.

What I dislike is all the copycats that think we need even more of that exact same game. I have no interest in them, and wish they would do something unique so I could care.

#7 Posted by StingingVelvet (382 posts) - 1 year, 1 month ago

Usually I am pretty good at picking games to buy for full price, and budget titles usually are fun enough even if they're bad.

One clear case of horrible buyer's remorse though was Star Trek Online. I am such a Star Trek fanboy that even though I hate MMOs I bought it anyway. Not only was it a typical MMO, which meant I hated it, but it was also a badly made MMO. Soooo screwed, and I eve bought the collector's edition day one for like $80.

#8 Posted by StingingVelvet (382 posts) - 1 year, 1 month ago

Meh.

In my PC RPG communities a ton of people dwell on old classics like Might & Magic or Ultima which I never really played. It's really hard to play games that came out before you started gaming in my experience, I wouldn't feel bad about it. Read some wiki entries out of interest and then play the new stuff.

#9 Posted by StingingVelvet (382 posts) - 1 year, 1 month ago

I sold all my games in 2002 I think it was. All my NES and SNES and PS1 and PC stuff. Tons of games. I was in a real partying phase at the time and never played them and thought I was done for good.

Couple years later I got back into them when my social life calmed down and I have been buying shit back ever since. I don't think it's ever a good idea to sell stuff 'cause you think you're over it, chances are you haven't changed and you'll regret it. You never know though, some people (like a lot of my friends) give up gaming for real when they get older.

#10 Posted by StingingVelvet (382 posts) - 1 year, 1 month ago

This was my first real MMO experience, based largely on the Bioware name and my love for KoTOR. Holy shit the way they ruin the gameplay to try and make you play a long time is disgusting.

I quit when the first story arc was over.