@Bones8677: That is probably a better way to word what quick looks provide. A first impression.
I can say I have played a number of games where the core game was great, maybe had a lull in later or mid sections to later fall flat on it's face in the end and just ask - What just happened? On the other end I've had games which I have replayed over and over because I enjoyed so much. How I would rate those games - I have no idea.
As an interactive designer / developer I agree that the illustrations are not the best, and more than like should not be used as a, way to use as a review gauge. I more felt they give a better understanding of the guys feeling of the game than a star system or number.
As a Graphic Designer where do you think the review system could go on GB and other sites? Are there any examples you think work really well or others which are just terrible?