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Strongschwartz

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Strongschwartz

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#1  Edited By Strongschwartz
@The_A_Drain: Compared to other games I would say it has plenty. That just shows how desperate I am ;)
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Strongschwartz

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#2  Edited By Strongschwartz
@The_A_Drain: I'm surprised you named Shadow of the Colossus (awesome masterpiece by the way). I remember plenty of unlockable costumes and weapons in that game.
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Strongschwartz

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#3  Edited By Strongschwartz
@Scooper: Thanks for the info.
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Strongschwartz

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#4  Edited By Strongschwartz

Is it just me or has the introduction of achievements caused a lack of unlockables? In GTA 3 you collected 100 packages and unlocked a huge arsenal of weapons. In GTA 4 you find 200(!) of these nasty pidgeons and what do you get? The famous 1 sec message "Achievement unlocked" and a chopper that can  far easier be stolen in the next police station. Different game same story: Assassin's Creed. Hundreds of flags to collect. Your reward: Nothing, nada, rien, nichts. Call of duty 4: The developers even added these Intels just for the achievements. As far as I know they don't even exist in the other versions. (You're free to correct me, if I'm wrong). I mean achievements are surely a fun invention but where's the reward  for me as a gamer? Where are the alternative costumes, the unlockable cheats and special weapons that prolong my gaming experience? I really hope that Unlockables will have their coming back.
Next time I tell you why Bill O'Reilly will never cut my mic, why car washes are absolutely useless in a sandbox action game and why Christian Bale and I are done professionally. See you soon.

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Strongschwartz

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#5  Edited By Strongschwartz
@LocoRocker: Both, now stop torpedoing my philosophical thoughts. ;)
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Strongschwartz

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#6  Edited By Strongschwartz

First I wanna say that I like America. (I believe in America, Don Corleone). I like the convenience of public restrooms and the always nice treatment you get from the people over there. (At least in restaurants). Other great things are the anthem and the variety of landscape. But there is one typical american thing I absolutely don't like. It's definition of Horror.
Japanese games are really creepy. You're always alone. Isolated. Armed with a flashlight in a dark narrow corridor or a foggy town. You see strange "things" lurking in the shadows, or was it only your imagination? Then you hear a noise behind you. You turn around and see nothing . Then a different noise from the other direction and when you think you can't handle it anymore, a crazy looking monster slowly wanders your way and the only weapon you have is a piece of wood. It's moments like these that create tension. The true horror develops in your head, created by your own imagination. Silent Hill 2 is a perfect example for that. To this day I like to dust off my good old Playstation to hit the roads of this stinky, disgusting town, simply because you always see new things and find new symbolism in the deep story. Not to mention the always present feeling of goosebumps crawling down your spine.
On the other hand, the american definition of horror seems to be: "Let's give a dude a chainsaw and let him slaughter hundreds of cool looking creatures. Dead Space and Silent Hill Homecoming are games of these category. Don't get me wrong, Dead Space was a fantastic and entertaining game. But was it scary? Always running around in well lit hallways. Seeing everything that lays before you. Having enough ammo in the space suit pocket to blow away the Death Star. Twice. I mean if you have seen one horror flick you basically know all the cheap scares in Dead Space. "A monster is laying on the floor, uuuhh it's still alive. Didn't see that one comin'".
Normally I wouldn't complain, variety is always key, but the developers of SHH degrated one of my favorit franchises to a horror game of that category. They used symbolic monsters from Silent Hill 2 that have no connection to the new plot, just because they look badass and made it a predictable action game with an obvious story. Topping this is only the use of the cancer of Video games these days. The HIV of videogame entertainment. The black plague of gaming: QUICK-TIME-EVENTS. To this day I don't know who invented this bullshit but I swear if I find that guy I will concentrate all my nerd power and give him the evil look. Oh this look will be so evil you can't imagine. Well that's what grinded my gears for today.
Next time I tell you how awesome bottomless pits are, why the companion cube is actually a nasty fellow and why you should never order water in a spartan restaurant. See you soon.

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Strongschwartz

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#7  Edited By Strongschwartz

You have a hig-end notebook for 700€, an xbox Elite for 300€ and an IPhone for 200€. Not to mention your 2000€ HDTV. All that just to play Peggle. It's not only more addictive than cocaine, it's also more expensive.

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Strongschwartz

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#8  Edited By Strongschwartz
@SpaceInsomniac: I did exactly that, but the fact I had to crank the difficulty down says a lot. At least to me.
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Strongschwartz

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#9  Edited By Strongschwartz
@SoulEdgeSlayer:Never played Mega Man but I heard it's the devil (difficulty wise). Try BCR on hard and I think you will have fun.
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Strongschwartz

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#10  Edited By Strongschwartz

A "better" A.I.?! I wish there was some A.I. at all. Hopefully they fix all your mentioned problems in the sequel. Then I might give that franchise another chance. One more thing: You're a lousy copycat! You know why ;)