The pricing of this game is so frustrating! What where they thinking?!
As for the game, It's not the horrific abomination that most sites have painted it out to be. For a small team on a budget to make something that looks and feels like Call of Duty is quite the achievement and, with expectations in check as to what the package offers, it's actually rather enjoyable. Had it been, say, 20 quid in shops and 15 on PSN, it'd be a much easier sell. But no, I bet Activision got greedy.
This had such potential and Nihilistic seems to have made the best of what they could, only to get tossed into the firing line by the shitty mega corp overlords. Perhaps the game would have been much, much better had some of the infinite funds and multiple secondary teams been sent to help, even for a short while.
Yet it feels like Activision had written it off from the start by the way they showed absolute indifference. All they offered was an unreasonable time-frame and a a demand for it to be sickeningly overpriced.
All that said... as much as I'm getting a kick out of the game, I only paid 16 quid for it. Any more, and I would have felt soooo terrible.
Decided the best way to enjoy the game was to play it with a spoiler-free guide on hand.
Never quite understood the logic behind hard/obtuse adventure games. I guess I'm just stupid. Too many action games rotted my brain.
"Back when I got started, which sounds like ancient history, back then the demographics of people who were into computer games, was totally different, in my opinion, than they are today. Back then, computers were more expensive, which made them more exclusive to people who were maybe at a certain income level, or education level. So the people that played computer games 15 years ago were that type of person. They probably didn't watch television as much, and the instant gratification era hadn't quite grown the way it has lately. I think in the last 5 or 6 years, the demographics have really changed, now this is my opinion, because computers are less expensive so more people can afford them. More "average" people now feel they should own one."
Where Am I? suffers from the same problem as Slender. It's all good and creepy in it's build up and the jump scares work, but the actual thing you're meant to be afraid of is, well, not that scary.
While the same could be said of any horror game when you view their monsters out of context, at least with something like Amnesia the creatures can be legitimately unsettling and repulsive, adding to the fear of being caught by them.
Well, maybe people are frightened of black & white pacman ghosts? I dunno.
I hate to think what damage Mr.Hadley could do with more time and a budget. :(