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SuicidalSnowman

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Half-Life 2 and Call of Duty Wii 
 
First of all, the Call of Duty update. First of all, I got a five kill streak with my Gold Desert Eagle. We were playing TDM on Bloc, and you know how Sniper happy everyone gets on that map. I had decided to do a run through the building, and when I got to the end, guys kept running up the stairs. I had already emptied my assault rifle on the run over, so I pulled out the Deagle, and somehow ran through 5 kills, until I ran out of ammo on that too. I have discovered the trick to proper sidearm use is simply to aim down the site, for some reason it makes them almost perfectly accurate, even with the Deagle's high recoil.  
 
As for Half-Life 2, I can't stop playing this game. It really took a long time to get going, but ever since getting to the City 17 parts, and now the Citadel, I have trouble telling myself to quit when it is 2 in the morning and I have to be up early. I will say, however, that this game does continue to make every effort to be un-enjoyable. First of all, the ant-lion part is simply annoying. Although the game does do the Portal-esque jump correction, it still is first person platforming. I think the worst is when you try to stand on the wood pallets, and for some reason even after you make the jump, you sort of slide off. But, then you get the control the ant-lions, and once again, the game is awesome. Using those guys is way too much fun. Then, you climb the mountains, go underground, etc, and the environments are awesome again. However, you then start working with the squad... They seem hell bent on dying, which is annoying. And the fact that they only listen to your stay put order for 30 seconds before declaring "Follow Freeman!" My other big gripe is that they don't explain some stuff that needs explaining, like that killing the snipers can only be done with grenades, and sometimes I have no idea where to run while some big, un-killable enemy, pounds away with its turret gun. But of course, you then find the ammo supply crate, and taking out that big stalker is one of the more satisfying game experiences you can have. 
 
Full gaming blog here

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SuicidalSnowman

467

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7963

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Edited By SuicidalSnowman

Half-Life 2 and Call of Duty Wii 
 
First of all, the Call of Duty update. First of all, I got a five kill streak with my Gold Desert Eagle. We were playing TDM on Bloc, and you know how Sniper happy everyone gets on that map. I had decided to do a run through the building, and when I got to the end, guys kept running up the stairs. I had already emptied my assault rifle on the run over, so I pulled out the Deagle, and somehow ran through 5 kills, until I ran out of ammo on that too. I have discovered the trick to proper sidearm use is simply to aim down the site, for some reason it makes them almost perfectly accurate, even with the Deagle's high recoil.  
 
As for Half-Life 2, I can't stop playing this game. It really took a long time to get going, but ever since getting to the City 17 parts, and now the Citadel, I have trouble telling myself to quit when it is 2 in the morning and I have to be up early. I will say, however, that this game does continue to make every effort to be un-enjoyable. First of all, the ant-lion part is simply annoying. Although the game does do the Portal-esque jump correction, it still is first person platforming. I think the worst is when you try to stand on the wood pallets, and for some reason even after you make the jump, you sort of slide off. But, then you get the control the ant-lions, and once again, the game is awesome. Using those guys is way too much fun. Then, you climb the mountains, go underground, etc, and the environments are awesome again. However, you then start working with the squad... They seem hell bent on dying, which is annoying. And the fact that they only listen to your stay put order for 30 seconds before declaring "Follow Freeman!" My other big gripe is that they don't explain some stuff that needs explaining, like that killing the snipers can only be done with grenades, and sometimes I have no idea where to run while some big, un-killable enemy, pounds away with its turret gun. But of course, you then find the ammo supply crate, and taking out that big stalker is one of the more satisfying game experiences you can have. 
 
Full gaming blog here