@bushpusherr: I don't? Hm.
I always thought of games as an even trade. I keep them alive, they give me things I love. If either side breaks their part of the bargain, it falls apart. I think the "hard core consumers" if you will, owe the industry a certain vote of confidence. It doesn't make sense to me to not buy a system and then be pissed it's not selling well, and then be pissed it's not getting better games, service or more exclusives. Games platforms are services, they are pretty much desperate for income to improve.
I think I look at platforms as different from the games that run on them. I don't owe a developer I've never heard of a damn thing, and I certainly don't owe a developer of poorly received games any clemency just to "give them a break". For games systems though, that's a little tricky. I think you'd have to be a pretty jaded duder to look at the Wii U and not think okay, there's some potential here. Fact of the matter is, nothing has really delivered on that potential yet, and there are system stability issues that hold it back. All these things are true, and good reasons to hold off on your purchase.
But I don't think simply trusting the herd is good enough a reason to not buy it yourself if you have the itch to pick up a unit. "I really want one, but nobody else does, that makes me feel uncomfortable!" That just strikes me as the games press short circuiting the natural order (stability, game quality, word of mouth) and instead simply saying that the thing doesn't sell well, QED. It doesn't inform anyone other than inject further doubt and insecurity. I'd prefer that doubt to come from the attributes of the system in question, not from some sort of idea derived from sales statistics.
I probably overthink this. Like everything else :-/
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