Sunjammer's forum posts

#1 Edited by Sunjammer (1061 posts) -

That Wii U story is bunk. It talks about a developer working on a system as it is being formed - guess what, hardware iterations and documentation fluctuate profusely during that period - and being flabbergasted that Nintendo want to do something that isn't aping its competitors for their online presence. It's an outdated story at best and outright irrelevant at worst.

I'm a Wii U developer. The situation described by the author no longer exists.

#2 Posted by Sunjammer (1061 posts) -

@fram: Try being "the Wii guys" for a few years and see how that shapes your expectations. I'm not saying Nintendo aren't batshit crazy for thinking they'd just auto-win with the Wii U, but I can sort of see where that hubris comes from. Sony got it good, too. They DID manage to turn it around though. Difference is when the PS3 came out the thing felt like a fucking hoax until developers got a grip on it. The Wii U doesn't even exist yet in the public eye.

#3 Posted by Sunjammer (1061 posts) -

I think Nintendo's best strategy right now, and this is me being mostly an ignorant nobody, would be to gather a greater group of 2nd party teams. Monolith and Retro are excellent examples of companies that thrive under Nintendo's wing, and I personally would love to see Nintendo, for instance, invest a shit ton of money in Platinum, and directly reach out to indies to fund their development. In short, they need to become a little bit more like Sony in how they deal with small teams, and they need to become a lot more like a publisher in how they deal with their closest third parties.

I feel fairly confident they could turn this ship around with an actual marketing push (a real one), and exclusive partnerships with a stable of dedicated, well funded teams, they could make the Wii U *highly* relevant. And I say that as someone who actually knows the hardware, and how it seems almost designed to turn away multiplat games, but let exclusives sing.

#4 Posted by Sunjammer (1061 posts) -

They could start BY TRYING TO ACTUALLY SELL THE THING instead of just crossing their fingers and hoping their shitty YouTube videos and non-existent word-of-mouth will pull them through. They thought they could coast on the Wii and it blew up in their faces.

And I'm a Wii U developer, too. I put a fuck ton of hours into figuring the box out (and don't get me wrong, I *do* love the system) but man, ffs, I have not seen a single, SINGLE piece of advertising for it in my home country.


#5 Edited by Sunjammer (1061 posts) -

I never got Evangelion either

#6 Posted by Sunjammer (1061 posts) -

Holy cow is that a way to wrap up an interview. Jeez.

#7 Posted by Sunjammer (1061 posts) -

@eskimo: Yep. This site is notoriously out of whack with Android reality. As an Android/iOS/Desktop developer, imho, fragmentation is something the dumbest of developers complains about. If you don't design for a moving target you're a shit developer.

Especially for game developers fragmentation on Android is a non-issue. It's OpenGL ES2, OpenAL and multitouch. Design for a dynamic canvas and pick the right targets. Don't be a jackass.

#8 Posted by Sunjammer (1061 posts) -

Y'all are aware it's "Kickstarter" not "Kickfinisher" right?

#9 Edited by Sunjammer (1061 posts) -

Just watched The Bureau quick look. It looks cool! But since when was XCOM some kind of American (limited quite perfectly to US borders in fact) initiative and not a global front? Since when was XCOM founded by Americans? There's a lot I don't know of course, but from what I've seen so far, The Bureau is a retconning of XCOM as a global initiative into a kind of politically motivated NATO parable. I'm hoping the actual name of this force is The Bureau and that they become XCOM when they join up with the global community, but if this just turns out to be another story of how fucking awesome Americans are to help organize the rest of this idiot planet to stop the bad guys I'm gonna hurl.

#10 Posted by Sunjammer (1061 posts) -

I like the idea that shit idiotic writing is "different" and therefore worth keeping around. Seriously guys. Go defend a Michael Bay or Roland Emmerich movie then, or a Dan Brown novel, because that's the actual vault Kojima is yanking this baloney from.

He's a jackass pretending at being a serious auteur, undermining his own work every step of the way with yet more idiocy. This is a guy that wants to talk about child soldiers while he sticks a sniper chick in a bikini on screen, wants to talk about Guantanamo bay and torture, and does it side by side with Policenauts references, horse stealth, cybercowboys and hiding in cardboard boxes. This is a dude that genuinely thinks he has serious things to say about war and conflict. He doesn't. He has nothing to say about those things. He just farts for hours and hours and hours in HIGH DEFINITION.

You call it "quirky" or "weird". Swery's games are quirky and weird. Kojima's games are just stupid, and I don't understand why people aren't giving him a harder time. He should be better than this now and the only reason he's not getting better is because people keep letting him get away with garbage.