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Sunjammer

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Sunjammer's forum posts

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Sunjammer

1177

Forum Posts

408

Wiki Points

39

Followers

Reviews: 17

User Lists: 7

#1  Edited By Sunjammer

"Another wasteland game"? Where is this vast library of open world post nuclear wasteland themed games i seem to be missing?

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Sunjammer

1177

Forum Posts

408

Wiki Points

39

Followers

Reviews: 17

User Lists: 7

#2  Edited By Sunjammer

I am 110% behind this art style. More games should explore next gen tech to push non-photorealistic art styles. To hell with realism.

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Sunjammer

1177

Forum Posts

408

Wiki Points

39

Followers

Reviews: 17

User Lists: 7

#3  Edited By Sunjammer

I hear they're adding DLC that lets you sit on benches. Benches of Paradise city. You can hit boost for a power nap.

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Sunjammer

1177

Forum Posts

408

Wiki Points

39

Followers

Reviews: 17

User Lists: 7

#4  Edited By Sunjammer

Mostly because it's in my nature as a Norwegian. What's your excuse?

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Sunjammer

1177

Forum Posts

408

Wiki Points

39

Followers

Reviews: 17

User Lists: 7

#5  Edited By Sunjammer

10. Why the hell is there not a straight up Mad Max licensed cover based shooter/vehicular combat game? Is Fallout now "our" official Mad Max? Watched The Road Warrior the other day and god damn. There's material to spare, shall we say. Age of Max. Yeah.

9. Why the hell are there still Wii games that don't use pointer support throughout all menus? Seeing stick-controlled keyboards now is like being spat in the face.

8. Why the hell isn't Games for Windows Live integrated 100% with Live Messenger? Why does it have to live in its own separate application? GFWL has no chance of survival as long as its being perceived as addon bloatware; if it was an integral part of Windows that might make it less of a god damn pain to deal with. The service itself works. It just got beat viciously with the frontend ugly stick.

7. Why the hell do i pay full price for XBL Gold in Europe when i get only a slice of the feature set?

6. Why the hell hasnt Persona 4 been ported to the Wii? Actually, why aren't more JRPGs being ported/made for the Wii? Anything menu-driven was born to roll on that box, and it's not like it's a small market share. Digging out my PS2 to play Persona felt so unnecessary.

5. Why the hell isn't there 360 backwards compatibility for Oddworld Stranger's wrath? If there is ONE system on my shelf i feel i shouldn't have to hook up again it's my xbox classic. When Call of Cthulhu is backwards compatible, what's the deal? Is it a Riddick kind of problem where they hacked the hell out of the system to the extent where it isn't really standards compliant?

4. Why the hell have nobody managed to make a good straight up hardcore action game set in the Warhammer 40k universe? Playing Gears of war 2 keeps making me think about Terminator space marines

3. Why the hell are game-specced laptops still popular? Why did i keep buying them? Jesus.

2. Why the hell aren't Lucasarts pushing out old adventure games like crazy for the Wii? Or Steam? It's good to see Revolution try the water, but for Lucasarts this is a straight up dosbox nobrainer. I will happily buy a Monkey island 1-3 pack for 30 bucks to this day if performance and compatibility is guaranteed. Why are they not doing asset updates / rereleases of games like Grim Fandango? Mature, well written, deep stories are rarer now than ever, and they're sitting on a hoard of them.

1. Why the hell isn't Chu Chu Rocket on XBLA, Wiiware and PSN yet? Best competitive game ever. Also the most violent, if you're in the same room as whoever you just sent the cats on.

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Sunjammer

1177

Forum Posts

408

Wiki Points

39

Followers

Reviews: 17

User Lists: 7

#6  Edited By Sunjammer

Hockeypulver, Tyrkisk peber, Djungelvrål, Bonbon products (any really); salty death liquorice FO LYFE bitches!

It's kind of hilarious that the candy i grew up with is sort of a "hardcore" joke product to this site, like doing shots of Ratzeputz. But i get it. I've seen non-scandinavian friends run in terror and shock from putting scandinavian candy in their mouth they did not fully understand.

If you want to feel some hurt and experience some pain, hunt down Dundersalt. Get a big ol bag of it.

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Sunjammer

1177

Forum Posts

408

Wiki Points

39

Followers

Reviews: 17

User Lists: 7

#7  Edited By Sunjammer

Man i was gonna do one with Jax fighting Egyptian Lover on a horse.... Someone do it for me! Carry on my legacy!

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Sunjammer

1177

Forum Posts

408

Wiki Points

39

Followers

Reviews: 17

User Lists: 7

#8  Edited By Sunjammer

I think some peeps are missing this dude's point. He's basically saying that instead of watching a Discovery or NatGeo 28-minute documentary on the subject (nobody boos these when they're made),  you could be playing the scenario out "as it happened" and see it through your own eyes. Personally, i'm excited about the use of video game technology to present information in more hands-on ways; The work i've personally done in the past with games have been in the augmented reality realm, putting players into situations (often crises) to solve or otherwise survive. Again, no booing those games either (though they are admittedly in more abstract terms than this specific case).

I don't see the difference between a game set in Fallujah and the Normandie landing scene in Medal of honor. There are still people mourning buddies lost in either battle.

The question for me is really down to the level of granularity a game's content would have to contain for it to be considered truly documentary. Making what amounts to a COD style interactive cutscene wouldn't do it, and as such, the target demographic would have to be interested in the subject as a 60 dollar documentary rather than as plain 60 dollar entertainment. This distinction is interesting to me. If i'm to go through an experience as gruelling and, frankly, fucking terrible, as Fallujah street warfare, they're going to have to sell me on authenticity.

In general terms though? No war is too recent to document. Saying Fallujah is too recent while giving contemporary gang warfare games set in clones of contemporary cities the thumbs up smacks of hypocrisy.

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Sunjammer

1177

Forum Posts

408

Wiki Points

39

Followers

Reviews: 17

User Lists: 7

#9  Edited By Sunjammer

Those proton packs are just seriously freaking cool gadgets, period. Ranking as some of the coolest scifi (or is that syfy now, bleh) weapons ever committed to celluloid, at least as far as i'm concerned. They're like brutal uncontrollable arc welders. Love it. I'd play any game with beams like that to throw around

Avatar image for sunjammer
Sunjammer

1177

Forum Posts

408

Wiki Points

39

Followers

Reviews: 17

User Lists: 7

#10  Edited By Sunjammer

It totally is though