The captains are relatively simple to kill pretty much through the entire game. I started to have more fun with it once I unlocked the that "death threat" ability and just went around making threats to all the captains so they level up and start rolling with an entourage.
Still once you get those high level abilities killing dudes is trivial unless you get ambushed by 2-3 captains (which is happening an awful lot now when I'm 20 hours into the game and finished with the main story).
I think its getting ever more difficult to categorize software releases the same way we do with traditional tangible retail releases. Traditional retail products are usually "complete" on release which isn't always the case with software; you can keep adding features way after release.
So I don't think paying for the software necessarily means it's complete, that's up to the developer to decide. However, I do think developers should be ready accept criticism for a product they deem ready for wide release, regardless of if they're calling it complete or not.
That being said, I haven't come across too many cases where the developer is trying to trick consumers in to purchasing the game before its ready. They're pretty transparent about how it might contain a plethora of bugs.
Early access can effect someone's perception of the game though and spread some negativity regarding the product, but I think you'd be crazy not to expect that if you're a developer.
I see what azizz is saying... but the way im seeing it, we'll probably take heroic halfus + bot + bwd on friday, so it'll leave us plenty of time for nef. hehe
Well as long as my isp doesnt screw me over again.
Does seem like pretty much everyone left in the guild is either 85 or their alts... wouldnt mind seeing some new friendly people in the guild, who might want to raid on the side.
I'll just let you guys recruit the dudes and remark on your terrible choice of people while I stand in blaze and corrupting crash, missing interrupts on depravity and vomiting all over the place.
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