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Superguy0009e

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Superguy0009e

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#1  Edited By Superguy0009e

As I was playing MC today, I noticed something that I think needs work in the game. As I walked through deserts and biomes and snowy areas, I realized traveling is way too easy. In real life (yes i know that this is a game), you couldn't just WALK through a desert or snowy area, you would die by dehydration or frostbite. So I thought of this example that may help make traveling harder (this would be for 1.8):

You are walking in the forest of a newly generated world as you stumble upon a village. On the opposite side of the village you see the sunset over a new area of the map that looks particularly snowy. You enter into the village for a nights rest as you stumble upon a villager. You talk to him, and you find out that it is way too dangerous to enter the snowy are without proper equipment, so you strike a deal (you are given a quest) by the villager, and in return, he will give you winter clothes (which could either be its own thing or it could be leather armour) and a goat to ride when you go higher up into the mountains. You do the quest (whatever it is) and in return get the armour and the goat. You craft some tools before going, and leave in the morning, now able to pass through the snowy area with ease.

On the other side of the snowy area, you see another village, this time on the other side is a desert, but lucky for you, in the middle of the village, is a fountain. You trade your goat for a few buckets which you and fill them up with water. You take your armor off and head into the desert, and whenever your dehydration bar goes almost to zero, you take a swig of water that partially replenishes it. You make it to the end of the desert, as you come upon another village (sorry for all the villages ,but I'm trying to make a point, besides, this is the last part of the story)

You enter the village to resupply, but before you leave, a villager tells you that this forest is pretty dangerous, even during the day, so in return of doing some quests for a few villagers, you will get full iron armor, iron tools and a dog to follow you. You do the taks, get what you need, and are able to continue into the forest with no troubles against any monsters.[/b]


So what do you think? I guess the main point of this article is to make traveling harder so that you have to have skill or have done something to EARN going farther onto the map.

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Superguy0009e

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#2  Edited By Superguy0009e
@Plasticstars: actually, that might be it idk
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Superguy0009e

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#3  Edited By Superguy0009e
@mrfizzy: like i said, i believe that there were weird creatures on the board, so i dont think it was battle chess
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Superguy0009e

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#4  Edited By Superguy0009e

ya@MEATBALL: ya, i think it was like a graphically better archon

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Superguy0009e

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#5  Edited By Superguy0009e
@MEATBALL: ya, i looked up those and those seem to be in the smae realm that i was looking for, but idk if those were it
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Superguy0009e

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#6  Edited By Superguy0009e
@buft: ya, this was like in the early 2000, i know that is around the time wow came out, but that part of wow came out later
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Superguy0009e

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#7  Edited By Superguy0009e

A long time ago, I was playing this game that I cant seem to remember any more, and I was wondering if someone could help me put a name to the game.
 
idk if it was a mini game or the main game, but how it went was there was this giant chess board, but the pieces where monsters, and when the monsters attacked each other, you were teleported to a area where you would fight, and whoever won got to stay on the board. There was some weird creatures, like a centaur
 
i believe that is all i remember, please help me out

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Superguy0009e

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#8  Edited By Superguy0009e

We all know lair was terrible, but if you could redo it, how do you think that it could have been done right?

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