I saw Thunderfoot's part 1 vid way back and didn't think it was a good rebuttal, it felt more like a snarky forum reply. As a rebuttal it's not nearly as effective as Anita's own vids on TV and movies (which I only recently thought to check out) such as the one where she explains that erotic magazines are ok .... as long as they expressly portray consensual loving relationships and don't resort to objectification.¯\(°_o)/¯
i never really saw it as a rebuttal, just logical jabs at her contempt. he clearly displays how you effectively research a source in which you use to backup your claims against the realm of video games. i don't bother with most of her other vids.
also: "¯\(°_o)/¯" what the fuck is this thing? it looks like how a cat would look after you're finished putting staples in it.
i can't say that i've played a horror game that i've liked. my friend told me to play slender late at night last year, describing to me how badly i would tremble in fear and how it was the SCARIEST game of all time... what a jip. i got jump scared, sure, but the game completely lacked any sort of atmosphere. other than that, i've never really looked into it but this thread is changing my mind, what's amnesia like?
definitely a hidden gem if you ask me. it uses probably the best destruction mechanic that i have ever seen in a video game (honestly i still have not seen a mechanic that surpasses it). the 3rd person shooting is average, but when you combine it with the destructibility of ... well... EVERYTHING; you can create some cool strategies and satisfying results. for example, you could go up the stairs to free the hostages from their retarded AI captors... OR you could blow the wall from behind/underneath them, creating some badass destructive outcomes. it's also entirely open world on (fucking) mars, so you get that needed freedom with the gimmick.
mafia II was another good gem that was hyped during the demos but completely discarded a few months after release. i recommend looking into it if you have not already.
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