SwiftFire's forum posts

#1 Edited by SwiftFire (75 posts) -

Sounds good, started playing this after the QL. still getting used to the handling of the cars coming from f1 2012 but competing against real people instead of AI has been super fun so far. Living in Australia I don't know how the times will work but if we do Saturday night races (SF time) then that'll be a fun Sunday afternoon for me.

#2 Posted by SwiftFire (75 posts) -

It's $69.99 in Australia and probably in Europe too. :(

#3 Posted by SwiftFire (75 posts) -

@Rohok: Woo yeah man, finally someone else who loves regular ass Arma!

#4 Posted by SwiftFire (75 posts) -

Done!

In recent events people haven't been using guns for hold ups or intimidation, they just been shooting people. Also it's weird that you can still buy replica weapons in Queensland without a license or any paper work

#5 Posted by SwiftFire (75 posts) -

I love patrick, ryan and cool baby but most of all I love vinny

#6 Posted by SwiftFire (75 posts) -

@SamStrife: There's 15 to 20ish servers with at least 2 per region and at least 10 US servers. You can't host private servers because they need to be approved by the mod developers but you really want those other players there anyway.

#7 Posted by SwiftFire (75 posts) -

@MrBoBo: They were talking about making it a standalone game but most people on the forums just want it to be official DLC. In any case they are porting the mod over to Arma 3 when that comes out.

#8 Posted by SwiftFire (75 posts) -

So we all know about Arma 2, a military blah blah simulator blah blah helicopter leaves without you and you have to wait 30 minutes before it respawns blahdy blah. It just hit #4 on steam's top selling selling list in the EU and #5 in the US and apparently this is the result of a zombie/survival mod created by one or a few of the developers of ArmA 2 itself. The mod seems to draw inspiration from The Walking Dead tv show featuring new weapons such as a crossbow for silent kills as well as emphasizing more on player to player interactions and atmosphere than it does on the slaughter of zombies. Ammo is scarce and usually only found in the abandoned towns that are scattered throughout Arma's 225 square km map adding some risk vs reward situations where you might find a heap of ammo but then startle a zombie resulting in you having to use it all to fight off the ensuing horde. All your progress is saved on a character server meaning you can stop at any point, switch to a different server and still have all your guns and equipment. If you like games such as the STALKER series but really wanted it to be a COOP/ moderately multiplayer online experience with servers that hold 50+ people or you're German then I encourage you to check it out. http://www.dayzmod.com/

For a proper explanation of what this is read this review from some horror gaming site.

#9 Posted by SwiftFire (75 posts) -

@Kowalczyk: Thanks dude

#10 Posted by SwiftFire (75 posts) -

Guess not