good read, but do you mind me asking have you played the game for yourself of is this just based of the coverage of the game?
Anyway like i said a great read and i understand your point of view.
I've played about 5 hours so far and i'm really liking the game so far. I've been listening to the beast/bombcast this past few weeks and i was worried a bit but wanted to give it it's fair shake and play it for myself. I get where the crew is coming from on this game for sure. (except for Dan, who just seems very upset Kojima made a game he doesn't like, but to fair i don't think Dan will ever like anything that Kojima makes if it isn't metal gear.)
The game is for sure a flawed thing, the cameo's are stupid as fuck imo, i don't mind using actors in a game and using their likeness, but someone using like Conan o'brian or fucking geoff keighly in this universe has no place imo. It reminds me alot of the time they put jessica chobot in ME3, it just doesn't work. Actors on the other hand just work better for me, cause it's what they do. The product placement is just as idiotic, i mean what the actual fuck is monster energy drink actually doing in this game. :')
The story so far (from what i've seen) is super weird but very straight forward in a weird way, you can see the twists coming a mile away (but i hope i'm wrong). And yeah they explain everything and Kojima doesn't seem to respect your intelligence as a player. But frankly i don't mind that much, i'm still engaged so far and want to see this trough. And yes, this landscape doesn't resemble America at all, but does it have to? I'm sure Kojima is wel aware that America doesn't look this way, for some reason this was his version of it for this game/universer however.
The thing is i'm really enjoying the gameplay for some weird reason, i mean i absolutely hate encumbrance mechanics, managing meters and walking simulator type gameplay. But god knows why i can't get enough of this. It does this weird thing when i just go in this zen state i guess, it calmes me down in a weird way. I just love plotting out a path through this landscape. It almost gives me the same feeling i got when i was trekking through Scotland's highlands or last summer when i was in Sweden and taking hikes in the mountains. It pushes those buttons hard, and i'm can't be more gratefull because of it. I like engaging with the cargo systems, and making sure i take the best route i can take, hoping to find usefull structures or put them down myself. I get this will be a very boring form of gameplay for a lot of people, but for some reason it all just clicks for me.
This game is proof that scored reviews are useless, i mean this game won't be for everyone that's for sure. But it isn't a bad game at all, sure the story may be kind of shitty in the long run but again, that doens't make it a bad game in my opinion. Aliens: colonial marines is a bad game, Duke Nukem Forever is a bad game, Fallout 76 is a bad game but Death Stranding is not a bad game.
I still don't know if Kojima unleashed is a good thing, but i am of the opinion that the triple A gaming space needs these kinds of people and it needs big publishers willing to take risks on batshit crazy ideas like Death Stranding. I mean i rather play this game and perhaps be dissapointed than play the next Call of Duty / Gears of war / Halo. Don't get me wrong there is nothing wrong with those games, but they play it safe and don't mix up the formula, i want to see new ideas in this industry and frankly i don't mind to be disspointed if those ideas don't end up working. Atleast someone is trying.
Sorry for this rant and english is not my native language so forgive any grammatical errors or weird sentences :)
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