One of the things I hated in the documentary was that there was this really awkward moment where someone says something like "Wow, our website looks great in Internet Explorer!". I mean, really? That's as shameless as "My, this cold cup of Mountain Dew is delightfully refreshing, you guys!".
I haven't seen it, but is it maybe being played for laughs? Because when you're designing a website usually you design it in Chrome or Firefox or Safari and it looks great then you check it out in IE and everything falls apart.
So, like, most of the game, you're Jacket Dude, and you see Glasses Dude in the in-between segments. Near the beginning of the game, Glasses Dude mentions that you've lost your girlfriend.You're doing missions wherein you kill a whole mess of dudes, because of these calls you get that tell you to do so. At one point, you fight and kill Biker Dude in the phone company building. At another point, you decide to not murder some woman and save her and she comes to live with you for awhile. Meanwhile, there's these in-between segments where you're talking to the Three Masked Dudes.
Then shit goes crazy and Glasses Dude tells you that everything you see isn't real, and there's that dead body on the ground. Then Glasses Dude is dead, and there's another guy in his place, much less friendly to you, and there's, like, dead bodies everywhere in the in-between bits, and they talk to you and stuff. Meanwhile the girl you saved is living with you.
Then you come home and find the girl dead in the bathroom, and a masked dude sitting on your couch. He shoots you. The game says "press R to retry."
You come back to life at your bed, re-enter the living room, and there's you on the ground, dead. You talk to mask dude a bit more, go into a room that shouldn't exist, and see a dude in a hospital bed. Then you become that dude.
Then you wake up and find yourself in a hospital, having apparently been in a coma.
At this point, I thought "oh okay, everything up to this point has been a coma-dream, now here's where things get real."
You escape the hospital and go back to your place, which is now a crime scene. You reach in the laundry and put your jacket and pants back on, and head to the police station to murder all the cops within and then you find the location of the Russian boss or something? So I guess maybe the whole first part wasn't just a coma-dream? Or was it? What? And during all this, you're wearing the same masks that you were before... so... I dunno, this is the part where the game loses me.
So you go to the place and kill the boss dude, and then you go to a back room and find an old dude and kill him, step out onto the balcony, smoke, roll credits.
Then we go back in time to earlier, and you're Biker Dude. You're rejecting the phone calls, trying to find out where they're coming from instead. While trying to find the source of the phone calls, you go to the phone company, murder everyone within, get the next piece of the trail, and then boom, in comes Jacket Dude, and you... you kill him. He dies.
You then proceed to eventually find the real source of the whole thing, these two phone company dudes (one of whom Jacket Dude saw (or didn't? because he was DEAD and/or in a COMA???) a couple of times over the course of the story. They're all mysterious and don't reveal much and you kill them, roll credits.
So like... are these two separate timelines, two different stories, then? How much of Jacket Dude's story was real? Were the Three Masked Dudes real, or just coma-people? Who was Glasses Dude? Was he just a figment of your coma-magination, or a real person, at some point? Etc. etc. I'm going to bed now.
So I finished Hotline Miami today, and it was a pretty great game, but then you get the the end, and it wants you to have a password to do a certain thing, and your character doesn't have the password, and you're sad but you move on and see the end or whatever.
Then I pressed escape and noticed there was a "puzzle" menu option. When you go to it, it has a row of squares and asks you to fill them in with letters. I only had one letter, a "T". Turns out, these are hidden on tiny, like, 3x3 purple squares with a white pixel in the middle throughout the levels. If you have the owl mask equipped, they hover in the air like weapons. I must've picked one up at some point on accident.
But I was really not in the mood for replaying the whole game again, especially if it meant I'd have to equip a different mask than good ol' Don Juan... so I started poking around with the saves.dat file, and noticing what changes in it when you pick up letters.
Replace the fourth line of saves.dat with 1111111111111111
Then you have to figure out the correct order of the letters. When you load up the PUZZLE screen, it places them randomly, and, sometimes, with logic I don't quite fully understand, sometimes the letters will "stick" when you place them in the correct spot, but then other times they won't.
So after a ton of randomly dragging the letters around until they randomly stuck, I found out the password.
This changes the way the final final chapter of the game plays out, but only slightly, and, honestly, kind of disappointingly. I'm pretty glad that I just cheated and did this, because man, if I'd've gone back through and done all the legwork to find all those secret square thingies and not wearing the Don Juan Fuck Your Shit I'm Going To Kill You With Door Almost Exclusively mask in the process... I'd be pretty frustrated.
I was desperately trying to figure out how to purchase the soundtrack for listening outside of the game because it's pretty amazing, but all I could find was this bandcamp page with no download or purchase options.
Then I noticed that all the music is right there in ogg format in the game directory.
Also, funny to see that this is a Game Maker game:
So what about mask.nfo now? It just contains a "0" ...