I think of Ryan often, especially every TUUUUUUUUUUUUUUUUUEEEESDAY.
His absence was also strongly felt this year at E3. I felt all the guys did an admirable job, but no one could control a room of drinking, unruly games journalists, programmers and developers better than he could. Ryan, you are missed.
I am at work now, but will be raising a glass later in his memory.
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