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teekazeek

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MAG: SOCOM meets Planetside meets Battlefield 2

I'm excited about MAG.  I've been dreaming of massive real-time game play for a while now.  Don't get me wrong, I can enjoy the time lagged action found in MMORPG's but I was always under the impression that MMOs were structured that way b/c real time combat wasn't yet feasible with network speeds.  I'm still not certain if MAG will succeed either.  Am I going to to have to get a network cable for my PS3?  It's a ways from my router, that may be a pain in the ass.

MAG
MAG
Kotaku just had an article about some "insider" information regarding the title.  Apparently, it's going to be a Planetscape meets SOCOM.  I don't know about you folks, but I played Planetscape and it kind of sucked.  It was a wonderful idea, but again, it wasn't realized largely b/c of network speeds.  I really like the idea of the squad structure too.  I just hope they study up on other online squad games such as BF2.  I absolutely loved that game, but I have to say, the squads only worked when I was playing with a group of friends or with an organized clan.  How can the develpoers of MAG make it work?  What kind of ranking system will be fair?  Will there be voice chat?  I can really see this as the type of game where one punk in a higher up rank makes enjoying this game difficult.  But hey, more details about the game would certainly alleviate these concerns.  I guess all we can do is see what happens next.  I'm betting on a Q3 2010 release.
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