Best of 2010
TeflonBilly: Best of 2010
TeflonBilly: Best of 2010
A superb sequel which introduced a menagerie of wonderful characters to the amazing universe Bioware established in the first one.
An improved inventory system, better shooting and the omission of the Mako all show that Bioware took notes of what worked and what didn't in the first ME.
When the tedium of mining and the blatancy of it being the middle chapter are the biggest criticisms I can point at it, I'm gonna have to put it as my GOTY
Adding almost a sequel's worth of new characters, this new iteration of the already superb Street Fighter IV had me lose all lingering doubts I had of my purchase of a fighting stick.
No "Indestructible" on the soundtrack is a major bummer though.
Bayonetta both confounds and entertains. I love the battle system, which was always teetering on the edge of losing control, but rewarded great timing. It's a sheer joy dodging into Witch Time and then letting loose with a wicked combo which ends with a giant stiletto heel made out of my hair.
The world and story presented is just the type of crazy I love and Bayonetta herself is just charmingly insane.
AC2 completely pulled me back into the series which I'd more or less blown off due to how underwhelming the first one was, so when I found out that there's a single player portion which continues right after then of it in AC:B (No thanks to Ubi's markting!) I was ecstatic.
Exploring Rome as Ezio is an even bigger thrill now that you can unleash your backup on anyone and just look upon the havoc like a bawse. And with an even bigger focus on the real storyline of AC with Desmond, I'm hotly anticipating AC3. The multiplayer is also incredibly fun, if not flawed.
It's Super Mario Galaxy only better. I didn't think that was possible.
I loved the way Pac-Man CE updated the classic Pac-man formula, so to see that taken even further made this game a must own.
The sheer rush of turning the tables on a train of ghosts is so exhilarating that my eyes roll back into my head. You know the gameplay is great when you wish the Achievements were harder so you would just play it even more.
Quite the dark horse. All in all, it's not an AMAZING game. The traversal, the battle system and the shooting are very good, but nothing extraordinary special. However, I was highly engrossed in the characters and post apocalyptic world it presented.
It was thoroughly enjoyable experience, which had me immediately replay it on Hard. Pigsy's DLC is also very well done. This is a game that's better than the sum of it's parts and is probably going to go largely unnoticed, which is a terrible shame.
My love for Suda 51 and the world he's crafted around Travis Touchdown in Santa Destroy persists. Much like Enslaved and Deadly Premonition these were such great EXPERIENCES within the realm of video games for me personally this year, to make me look past the repetitiveness that would occur. A big improvement switching to the menu system rather than the empty open world of the original NMH.
This is no "LOLIRONIC" placement of this game. Deadly Premonition was a tour de force of originality, teetering on the edge of bloody awful and simply transcendent. Amazingly enough, I didn't hate the gameplay. It was bad, but far from unplayable to somebody who's played videogames of all caliber for over two decades. There are hordes of far BETTER games I could give this place, but there are few better game related experiences I've had in 2010 than this.
I had a Hell of a time deciding between this, Super Meat Boy and VVVVV. But I eventually decided to go for the one that made me not want to kill myself the most. Which is amazing, seeing as that's the mood they're totally going for.
The puzzles, the platforming and atmosphere of Limbo made it an enthralling 3 or so hour ride and another notch on being a great experience with a game
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