Sacred 2: The Best Worst Game You’ve Ever Played

  Sacred 2 is huge.

It's beyond huge.  It's essentially 5 or 6 World of Warcraft zones stitched together seamlessly.  There are a seemingly endless number of side quests that you can perform and you can even do all of this with friends.  It will probably take you three hundred (yes, a three and two zeroes) hours to complete if you want to do everything between the two different campaign types.  

The problem is that none of the content is interesting or even fun.

Combat is fairly bland.  On harder difficulties the closeness of death can be a motivator, but there's no real punishment for death besides loosing a chance at an achievement.  There are too few abilities and cooldowns between their use are excessive.  The side quests have boring non-spoken dialogue and fall under the classic three RPG types.  If you do read the text, it can even be boringly derivative.  For example, in one town there are four side quests all related to weddings.

I destroy this game to make the following point using hyperbole.  If you believe that the length of game is important to the quality of the title, then this is the game for you.  That's $.20 per hour of play, incredibly cheap compared to Call of Duty 4 with it's price of entry of $10 per hour.  Basically, if the length of the game is important to you, this is your game of the century.  

Of course the problem is that there is more excitement and fun in 5 minutes of CoD4 that the entirety of Sacred 2.  In fact, Sacred 2 winds up being complete inert to me, I have no reaction whatsoever to it.  It's about as fun as plucking your eyebrows or doing laundry.  But if you think that the length of the game is important, then certainly Sacred 2 is your game of the year.

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4 Comments
Posted by Teirdome

  Sacred 2 is huge.

It's beyond huge.  It's essentially 5 or 6 World of Warcraft zones stitched together seamlessly.  There are a seemingly endless number of side quests that you can perform and you can even do all of this with friends.  It will probably take you three hundred (yes, a three and two zeroes) hours to complete if you want to do everything between the two different campaign types.  

The problem is that none of the content is interesting or even fun.

Combat is fairly bland.  On harder difficulties the closeness of death can be a motivator, but there's no real punishment for death besides loosing a chance at an achievement.  There are too few abilities and cooldowns between their use are excessive.  The side quests have boring non-spoken dialogue and fall under the classic three RPG types.  If you do read the text, it can even be boringly derivative.  For example, in one town there are four side quests all related to weddings.

I destroy this game to make the following point using hyperbole.  If you believe that the length of game is important to the quality of the title, then this is the game for you.  That's $.20 per hour of play, incredibly cheap compared to Call of Duty 4 with it's price of entry of $10 per hour.  Basically, if the length of the game is important to you, this is your game of the century.  

Of course the problem is that there is more excitement and fun in 5 minutes of CoD4 that the entirety of Sacred 2.  In fact, Sacred 2 winds up being complete inert to me, I have no reaction whatsoever to it.  It's about as fun as plucking your eyebrows or doing laundry.  But if you think that the length of the game is important, then certainly Sacred 2 is your game of the year.

Posted by jakob187

I cannot say that I agree with you about this game being boring.  I can say that it's fairly buggy and glitchy, and I can also say that the story seems to take a backseat to these massive zones where you'll battle tons of enemies at one time.  Personally, however, the thing that keeps me interested in the game is the multiplayer functionality, which is great...when you can find a match going on...in your level range...and on the difficulty you want. 
 
Other than that, the combat is perfectly fine and competent, and saying that it's boring leads me to believe that you simply ran through the whole game holding one button and just dealing with dying.  Meanwhile, I was using skills left and right, pulling off combos, and making the game work the way it was supposed to.  Again, all of that stuff is WAY better when you get into the multiplayer portion of the game. 

Posted by Siris

I vote this game as Worst Game Ever Made.

Posted by RedBullRacer

I think I agree with you...I love Torchlight on the PC and expected to like this, but I just can't get into it. The camera is really bad and, like you say, the game is just kinda boring. I even tried going online to see if that helped, and while it was cool seeing another bloke running around, it was still boring. I think I'm taking mine back today, the funny thing is I could see me easily sitting down playing this game for 100 hrs, but it would be one of them games where, I'd be sitting there going "why am I playing this?"