I enjoyed the game quite a bit. Thermite gun is amazing. I wish the game dug into the back story a bit more. They set up an interesting story and universe and it kind of went nowhere interesting. I want to know more.
ThatOneDudeNick's forum posts
I'll be the most critical of things that I enjoy. I don't care about the flaws of things that mean nothing to me. If someone want to discuss what's wrong with Battlefield, I would love to. That's because I've love Battlefield. It's been my go-to shooter for nearly 12 years. Just because I like it doesn't mean that I'm blind to its issues. Someone disliking or criticizing it doesn't make it any less enjoyable for me.
That being said, I'm also not going to go around talking about what I don't like. I don't care about Zelda. I thought Telltale's The Walking Dead was one of the worst games I played in 2012, but I'm not going to walk up to someone that likes TWD and Zelda and be like "Here's what sucks about this thing you care about!". So it always comes across as aggressive when someone that hates something wants to tell everyone how much they hate it. I think a lot of people have spent enough time on the internet to naturally become a bit defensive when they see that stuff. It can feel like an attack rather than a discussion.
Someone disliking something that I enjoy doesn't affect me (or said thing). I do wish people would just simply say that a thing isn't for them, rather than trying to dismiss it as objectively bad. I'll have a discussion about it, but you better be ready to say more than "The reason your thing sucks is because I prefer my thing."
I use Sennheiser CX300 Sounds good and comfortable. The only weird thing about them is that the cord for the right bud is longer than the left. I have no idea why. Not a deal breaker, but weird.
It doesn't. Short games are fine. If someone don't want to pay full price for a short game, then the game isn't for them. Wait, rent, or skip. That simple. I don't see what everyone is freaking out about. I'm more concerned about the story than the length. I hope they've built an interesting story and world. Length doesn't matter for me personally. I don't need every game to be an open world where I have to waste time walking between missions. I don't need a bunch of side quests and branching paths. Just tell me a story and make sure the guns feel nice.
Personally, I want to see more games like this. I get that gameplay is what games are about, and hopefully this is fun enough for a first try, but I really think the seamlessness of the cutscenes to gameplay is going to make a pretty unique experience I'd hope to see more of in the future. I love gamey games but I've been wanting games to really figure out how to tackle narrative vs. gameplay in a meaningful way for a while and the tech behind this game is SUPER intriguing on that front. Unfortunately I'm not sure when I'll be able to buy the game, I'm suddenly a little financially unstable for the forseeable future.
I'm with you. Honestly, it's all subjective so I tend to avoid these threads but I have to add on to your point:
The older I get, the more I hate games that demand a ridiculous amount of my time. I (and some of my peers ) have reached the age where I have more money than time, and a well made, full priced, 5-7 hour narrative driven game sounds pretty fucking great.
You hit the nail on the head for me. I don't need every game to be open, requiring a grind, or fluffing its length with a big open world where you have to walk or drive between missions. A nice short story with high production values is perfect for me. I have a huge library of unnecessarily long games that I've never finished. Money isn't an issue for me personally, and a game like this is just what I want right now. I do get where people are coming from, I was broke a few years ago and hour per dollar was very important to me in a game. This game isn't for those people. That's what's great about games. There's something for everyone. I find it strange that people get so personally offended when a game simply isn't for them. I want a game to be entertaining for longer than it takes me to earn the money to buy it.
The last game that I beat was GTA5, and I was ready for it to be over a few hours before it ended. Outside of a few of my "go to" games, I don't need (or want) most games to be long. I'm looking forward to The Witcher 3, but I know it's something that will be a multi-month investment in my free time for the way that I play games. I won't be buying many long games in that time.
The outrage over The Order's length is very interesting. If the game is too short, then wait until it's cheap enough to be worth your money. Or just rent it. People act like they have to buy games at launch for $60. Things are only worth what people are willing to pay. I don't spend more than $30 on a meal, no matter how good it is. I don't complain that more expensive restaurants exist. They're not for me, and that is fine. Games are no different. Calm down, folks.