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thatpinguino

Just posted the first entry in my look at the 33 dreams of Lost Odyssey's Thousand Years of Dreams here http://www.giantbomb.com/f...

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Deep Look: Final Fantasy 8- Junctioning

Hey Bombadeers,

Here is the latest Deep Look! Deep Looks are largely gameplay and commentary like a Giantbomb quicklook; however, I try to cover games that have been out for a while and I intend to use the videos to highlight moments and mechanics that I found interesting. Also I aim to keep the videos under 20 minutes (maybe I should have called them actual quick looks).

In this Deep Look I examine the junction system in FF8 and show off how junctioning effects the combat and leveling in FF8. I explain how the junction system radically changes FF8's combat when compared to standard jrpg combat. I also explain how the junction system and scaling enemies disincentivize grinding and reward knowledge and skillful play. I hope you enjoy it! As always I love feedback and I am still striving to get better at this video thang so all criticism is welcome.

Edit: I also finished a Deep Look of more advanced junction techniques if you want something a bit more broken.

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