The_A_Drain's forum posts

#1 Posted by The_A_Drain (3973 posts) -

I have a few bits and pieces like big-box PC versions of Planescape Torment and Baldur's Gate 2, a ton of early Xbox 360 memorabilia (although none of those faceplates, I chucked them like everyone else which is why they are so valuable now) and tons of CE versions. I have an in-tact Bioshock big-daddy and the Bioshock 2 vinyl, a gold lancer, etc. Some sought-after retro stuff (but nothing really 'rare') like FF7 original, Shenmue 1 and 2, some Shin Megami Tensei stuff (including Devil Summoner 2 in box with Raihou plush)

I also have a ton of Kickstarter stuff, big box versions of all the RPGs that are coming/have come (Shadowrun Returns, Wasteland 2, Pillars of Eternity, Torment: Tides of Numanera) and all the extra gubbins I get with my $1000 version of Wasteland 2.

But probably the rarest thing overall would be (and I didn't know it was rare until I tried to source a replacement for my battered version) a Duke Nukem poster I got in an old magazine a long long time ago, afaik it came from CVG magazine, it features both the PS1 and N64 versions on the back, and a giant version of the boxart on front.

#2 Edited by The_A_Drain (3973 posts) -

@spraynardtatum said:

@playastation said:

@spraynardtatum: Yup I agree.

The part where it gets weird is when people get angry that all reviews need to be objective, and that reviewers are biased. Reviewers ARE biased. It's just how it is. Some people like some games, or movies or books that other people find completely offensive. In the end its an opinion, people clicked on the page to see that opinion, it is really hard to remove the opinion (and bias) from the review.

Yeah, a review can't be fully objective. Objectivity vs subjectivity isn't black and white but more of a spectrum within critique. You need a bit of both. The best reviewers are able to walk that line and provide something valuable to consumers buying a product and readers who want something politically bent.

Agreed, however even then that rabbit hole just keeps getting deeper. Because even that depends on where an individuals viewpoint lands on the spectrum of 'consumer product review' versus 'art critique', and that in turn is going to be influenced by a persons political ideologies and numerous other things. No one manner of presentation is going to please even half of people, you just gotta go with whatever your style happens to be and as long as you're confident that you are communicating what's important to you, that's that imo. You've not responsibility to provide for a certain viewpoint as a writer, only a responsibility to say what's on your mind.

There's no right or wrong answer, you've just gotta go wherever the kind of information you want is, and stick to the reviewers who give you that info. For example personally I find not enough reviews talk at length about a games controls, they only mention them when they are bad and often don't describe why in detail, but that's something I want to know about. *shrug*

I'd like to think a well-reasoned person could absorb multiple reviews and work out whether or not they'd like a product regardless of whether or not they agree with the reviewers points of view. But the internet seems to be all-too lacking in well-reasoned people sometimes.

#3 Edited by The_A_Drain (3973 posts) -

I don't need reboots, and remasters are patchy at best a lot of the time.

You know what I do want though? A reliable, hassle-free way to make a huge bundle of old-ass games play in a window, I'd be more than willing to pay a couple dollars per game for that, a nice resizable window that I can play the game in and not have it blank out my other 2 monitors. Or screw with my resolution.

I don't care for remasters, I'm more than capable of enjoying most of those old games as-is, but I would absolutely LOVE to be able to do it while having facebook or netflix on the other monitors at the same time. Without screwing about with buggy community efforts at least, I know there's a few dx hacks that'll let you do it, but in my experience none of them work reliably and none of them work across a wide enough variety of games.

#4 Edited by The_A_Drain (3973 posts) -

I don't think hype trains are ever justified, it's just allowing yourself to get so excited for something that it can't ever live up to those expectations.

That said, I got so excited for Grand Theft Auto 5 that I remember thinking "Fuck, if this isn't literally one of the best games ever made I might be really disappointed, I've let myself get that caught up with excitement". But you know what? Fuck if that game didn't deliver and then some.

Otherwise I just try to keep a level head and see if I'm interested in a product, if I am then that's that and I'll just check in with it closer to release to see if anything's changed to make me no longer interested.

#5 Edited by The_A_Drain (3973 posts) -

What's already been said is all good, but I'll add in another vote for 'be true to yourself' because, ok maybe this isn't AS important for a summer internship as it would be for a job you intend to be in for 10+ years or whatever, but it's still important. It's important not only that your potential boss/colleagues get an idea about whether or not you'll fit into the team, but that you get an idea for whether or not they are a good fit for you too.

Remember, while it's easy to get caught up in the feeling that you're staring down the barrel of a gun, you aren't the only one being interviewed during an interview. They are as well, you are interviewing them. You need to work out what you want to know about the company that you can't find out online, ask them to elaborate on things you found interesting or their opinions on things you think are important in the workplace (for me for example, in my most recent job I asked about whether or not my colleagues had a sense of humor, because I find it difficult to work with people who are 100% serious 100% of the time, it might seem like a dumb question but I wanted to know more about the general corporate culture and the specific people I'd be working with just as much as they wanted to know about whether I was qualified, turns out, that was important to them too and they also didn't want somebody who didn't know how to have a laugh during a coffee-break)

So just take some time to work out what you want to know about them as well as what they want to know about you.

I've never failed to at least progress to round 2 of an interview, and hilariously the only jobs I've not been offered were menial jobs I applied to as backup, for example my current job I applied to subway, mcdonalds, burger king, argos, tesco, asda, etc and not one of them got back to me. The two junior programming jobs I applied for ended up fighting over me within days of sending my CV off. Despite me feeling like I really wasn't qualified and feeling like both sets of interviews went poorly.

One last tip, never ever ever bullshit that you know something you don't. It's ok to say "I've used X, but I wouldn't claim to be competent with it" or "I don't know anything about Y but I'd be willing to learn". Provided of course you don't turn out to be totally unqualified, those will earn you so many more points than bullshitting that you do know, because at best they will see right through you and never call you back, at worst they'll fail to do so and you'll end up potentially in a work environment where potentially both you AND some of your colleagues are unable and unqualified to do the job properly, which won't be very fun for anybody.

Don't be afraid to say "I know nothing about that" for a lot of stuff, as an example, more than half the things they wanted at my current job I had never used before and was very upfront about that, and they were fine with it.

So just take a deep breath, be yourself, and knock it out of the park duder.

#6 Edited by The_A_Drain (3973 posts) -

I'm utterly captivated to be honest. This is hilarious. If he wins a PS4, that's freakin' awesome, if he doesn't, oh wells, laughs were had and only a few dollars were wasted overall, none of which were mine so whether or not they were wasted is kinda none of my business. So it's win-win. And I get a lot of increasingly humorous ways of obtaining taco bell.

It's not like people haven't done much sillier things before, I remember some people once endeavored to buy doritos and mountain dew until they won an Xbox 360 or whatever it was. Only to end up spending like $700 to win a $250 Xbox 360. Now that's wasteful. This guy's just putting a novel spin on the everyday act of buying lunch.

#7 Posted by The_A_Drain (3973 posts) -

@tobbrobb: Someone asked me exactly that the other day, in regards to Resident Evil. I didn't have an answer at the time but I'd lean more towards calling them non-linear simply because the openness of their level design exists for that purpose, even if the phrase doesn't do a particularly good job of explaining it, but you're right, they do need to be distinguished from open-world games, because they are very different.

And I completely agree, I'll take the purposefully designed structure of worlds like Resident Evil or Demon's Souls over huge sprawling but mostly empty and soulless cityscapes anyway.

#8 Edited by The_A_Drain (3973 posts) -

"Thanos is coming"

Ohhhhhhhh yes.

Also, I'm hearing a lot of people whining about 'saturating the market' but yo, see the ones you want to see and ignore the rest, it's not hard. And tbh, every style of film has it's turn, these things work in cycles like that, remember when CGI animated films absolutely dominated everything and you couldn't go a single month without two similar ones coming out? Yeah, that era of film basically stopped me going to the cinema, the Marvel stuff is bringing me back. So I am ALL for this long-term plan they have, even if I'll probably skip Inhumans and potentially Doctor Strange if it doesn't turn out well. I do like Doctor Strange but, we'll see. Really not a fan of Bendyderp Herpadink

The more of these films that come out, the more pissed off I am they don't have the license to use: The Skrull, Mutants/X-Men/Spiderman (cos Fox and Sony's offerings are garbage, not even Patrick Stewart or Ian McKellen can save x-men), Dr Doom, Galactus, etc. Because I would be all over Galactus or Doom in this universe, Fox can keep the rest of the Fantastic 4 though.

#9 Edited by The_A_Drain (3973 posts) -

A lot of Sabaton who I didn't know existed about a month ago, now I'm going to see them in December.

#10 Edited by The_A_Drain (3973 posts) -

Likewise I've never considered open-world a genre, it's just a feature. And one of my pet peeves in recent years has been the idea that it's an automatic positive, which is bonkers to me as I usually see open-world as a clear signifier that a game will have more (though not necessarily more variety) to see, but less to actually do (particularly in RPGs, it encourages boilerplate quest templates), and have a much higher chance of being very buggy as open-world is an incredibly difficult thing to implement well technically.