The_A_Drain's forum posts

#1 Posted by The_A_Drain (3973 posts) -

@groverat: Thanks, just kinda wanted to ramble a bit and this seemed like the place to do it.

It's really rare to see interesting discussion like this happen online, so I'm really hoping more people can weigh in and give their own insights. In my teens and early 20's I tried my best not to be a dick, but I also never really tried to understand any of these issues, I was very much "I think both sides should shut up", now I'm much more interested in getting involved and trying to understand different viewpoints. But you don't often get the chance to talk about them without immediately being pigeonholed based on the first words that come out of your mouth, which I think is a real shame when there's such complexity involved, and quite daunting when there's such a potentially vitriolic reaction usually attached nowadays.

#2 Edited by The_A_Drain (3973 posts) -

Dat soundtrack.

Otherwise *shrug* I didn't get the appeal in 2001 and I don't really get it now. I mean, they are very well-made first-person shooters (Library levels aside) and I can see why they helped propel the console FPS genre into the limelight given what else was around and (Goldeneye and a few others being exceptions) how crappy the genre generally was up to that point on consoles really helped it gain traction.

But I just never thought they were that special myself, more power to the fans though.

edit: Also, Master Chief is TOTALLY just Doom Guy with his helmet on. (/joke)

#3 Edited by The_A_Drain (3973 posts) -

@zevvion: My problem isn't so much that it's dated, I would love dated, there's a lot I think we can re-learn from older games that have been lost in modern game design philosophy. Just that I feel Evil Within combines some elements I dislike from modern games with some elements I wasn't super fond of from around 2001. In my mind, it's a substandard version of Resident Evil 4, a game which although I loved, felt killed the survival horror genre dead (I consider most modern horror games to be either action or puzzle, but that's another discussion I could literally write tens of thousands of words on).

The very short of the long, is I got pissed off with it giving me no ammo and then locking me in a room until I'd killed everything. That is an absolute tension-killer and such a brain-dead approach to survival-horror. Not giving me enough ammo to kill my opponents loses it's effect if you don't give me the choice to attempt to avoid them. I'm not tense if I have to abuse the AI and punch everything to death, I'm just annoyed.

But yeah I'm really tempted by Lords of the Fallen also, and it's payday tomorrow so... Hrrmmm.

#4 Edited by The_A_Drain (3973 posts) -

That game developers make tons of money. Unless you're in a very select group of people, mostly incredibly skilled, hugely experienced programmers and audio engineers (both of whom make about the same, which is an avg 20 grand more than artists/animators) or you're in marketing/management, then you make jack shit.

That is, you make a decent wage. But comparing the hours you have to put in and the wage versus a similar job in another industry (this is most evident imo in programming, where you can do literally 1/3rd of the work for almost double the wage at some levels of experience) it's not a good place to be. You also have horrendously bad job security (IE unless you're a lead, basically none, quite often especially for artists, you're on 3-month rolling contracts)

It's even more horrific and implosion-prone for indies.

Another one is that people who play mobile phone games or whatever are somehow inferior to more dedicated enthusiasts. It's like, who cares? There's plenty of games for everyone to enjoy, don't look down on people for which games they enjoy, use your differing tastes as a way of starting conversation, not stopping it.

I guess another much more specific one is that fighting game players are generally shitheads. Something I find to be incredibly unfair. They are boisterous and loud, sure, but for overall (and there ARE significant exceptions, unfortunately) the fighting game community (at least offline) has been probably the single most welcoming thing I've ever been a part of, there is a clear separation between what's acceptable and what's not, and the banter that takes place usually is just a product of excitement and the winner-takes-all culture. Once that has subsided after a heated match, there's nobody I want to go for a drink with more than FGC people, they know how to have a laugh and not take things too seriously, but then it hits the fan all the ones I've interacted with know where the line is and when to be a human being. Something I honestly can't say I've experienced from other gaming communities, most notably PC/LAN crowd, I've felt incredibly unwelcomed at PC-focused events. I'll be the first to admit it does have a problem with 'macho' image however, and that I speak with only experience for the English and European communities.

#5 Edited by The_A_Drain (3973 posts) -

@zevvion: I tried to play Dark Souls 2 on release day, but the first 45 mins or so put me off a bit, was very different in tone to what I was used to from the series, even though the changes were relatively minor. So I sort of 'NOPED' and have been meaning to give it a second chance ever since. For context, I'm one of those people who thought Demon's Souls was the best in the series and that Dark Souls while fantastic, was not as good.

Debating giving Lords of the Fallen a go.

I used to pvp in Dark Souls, but I've never been a fan of those games co-op, I much prefer them as solo experiences. Really hope you enjoy Evil Within because I couldn't.

#6 Posted by The_A_Drain (3973 posts) -

I lost a bit of weight recently (just over a stone) so I'm juuuuust about small enough to pull off Poirot without being way too big for even him. Yeah, I'm still pretty big, oh well. I get to be my favorite Belgian detective for the weekend :D also the relatively low-effort version isn't going to be too hard to put together between payday (tomorrow) and friday. All I need to source is a bowler hat (yeah he wears a Homburg but like I said, low budget and low effort), a dinner shirt and bow-tie, and a couple of fake moustaches to trim down. The rest I can cobble together from my graduation suit. Sorted.

#7 Edited by The_A_Drain (3973 posts) -

Crowbar or Machete. That Katana you bought at the anime convention probably has "Replica" written on the side.

A crowbar is a fantastic idea. Heavy, not at a disadvantage in tight spaces, and can even help you out of tight spaces as well as being a fantastic tool to have outside of combat.

#8 Edited by The_A_Drain (3973 posts) -

People seem to like suggesting knives, and I even heard a reasonably good justification for using a cutlass once. But, I think knives rely too heavily on the idea of the thing you're attacking feeling pain. Zombies generally don't do that. And a cut isn't going to stop them.

You'd have to be pretty huge to be lopping arms/heads off with a machete, plus you'd have to have a fair bit of room to be swinging those things around to do such a thing, too (partially why the cutlass suggestion was convincing) but personally, I'd go for something that isn't even a weapon. I'd want a riot shield because it's something you can quite safely use to both shield yourself from grab attempts AND knock the enemy down with, it would give you a lot of resilience and versatility in very tight spaces. And yet not be entirely useless in wide open space either. If I were forced to go for a weapon, it would be something I could use to knock zombies down with, such as a baseball bat.

I just don't think the first thing I'd go to versus an enemy that doesn't feel pain would be a knife. You can sever tendons and etc I guess making them unable to walk/grab, or you could brute force it and lop them off if you go the machete route, but I wouldn't have the skill or strength to do either, whereas a riot shield would give me versatility and time to think about my escape options.

Or something that would have useful survival applications in addition to making a good weapon, such as a handaxe. An indispensable survival tool as well as making both a good cutting and blunt weapon.

#9 Edited by The_A_Drain (3973 posts) -

Currently Wasteland 2 because I gave up on Evil Within, not going to start bashing on it but I really didn't get on with it AT ALL. I wasn't going to commit myself to a lengthy RPG because right now I only have about 2-4 hours a week to game due to being so busy, but it's the only game I've been enjoying enough to want to finish. I did play Gunpoint over the weekend though actually, that was a really fun short little puzzler.

I'm also playing whatever handheldy stuff during my commute, I tried to pick a lengthy JRPG so I wouldn't have to play action games etc in the back of a car, so I picked Grandia but it's not going so well because I've already gotten 2/3rds through that game about 4 times before becoming distracted and abandoning it, so the opening segments are a huge slog. I ended up randomly picking my copy of Pokemon X back up, so I'm playing that right now I guess.

I kinda also want to get the rest of the endings in The Stanley Parable, as I got about half of them last week when I was off sick, I loved it but with such severe time limitations I might just watch them on YouTube.

Really hoping my holiday hours for christmas get approved because I want to sink my teeth into Dark Souls 2 finally.

#10 Posted by The_A_Drain (3973 posts) -

I think this is a pretty sweet thread, regardless the extent to which I agree/disagree with some of the highly varied opinions that have been shared. This is the manner in which I would really like more people to be able to discuss these kinds of topics, and I think it's incredibly important to be able to do so, rather than just attempting to sweep this stuff under the rug or pretend that it's a non-issue.

I'm undergoing something of a shift in opinions, the last year or so I've begun to really look more deeply into this kinda stuff as more and more of these issues surface, particularly loudly on the internet due to the megaphone effect sites like Twitter have that blast potentially less significant events into the feeds of hundreds of thousands of people whom all feel the need to share an opinion on it. And that's neither negative nor positive in my opinion, that's something that the internet does and something I feel should be taken into account when formulating a response to a particular topic.

A year or so ago, I'd have said "grow thicker skin" or "it's just the internet, don't take it seriously" and fully stood behind those statements, but nowadays I'm starting to feel less and less comfortable with that stance. I mean, I've had brief, small-scale experiences with internet harassment and whatnot, and I've shrugged them all off but I won't pretend for a moment that receiving 50 negative messages and a handful of more personal private threats doesn't affect you mentally. I can't imagine what 50,000 negative tweets suddenly pouring into your feed would do to a person. You can drive yourself insane trying to deal with something like that. So I have perhaps more sympathy for people undergoing such a thing than I'd have had a couple years ago, particularly as I believe that the internet should be a relatively safe place for everyone (I use the term relatively because I believe there should also not be a zero-tolerance policy on trolling, trolling to me is the internets version of British Sarcasm, not everybody gets it and it can be incredibly funny) to share experiences and opinions, without fear.

That sounds hyperbolic sure, I mean as a lot of people say, there are more 'real' problems out there, more immediate and tangible impacts on peoples lives, severe oppression of women and LGBT people over a huge area of the globe, for example. There are religious wars happening, people are attempting genocide, etc even in 2014. And that stuff is unlikely to go away anytime soon.

The more I read about that stuff the less I feel that people should consider things on the internet to be 'not real', when you look at the wider social and economic context the internet is a part of nowadays, it's pretty much impossible to get by in a first-world country without internet access, even essentials like paying your household bills are becoming more and more difficult to do without internet access.

But even beyond that, even when considered as a luxury, it's hard to deny that the internet is one of (if not the) most important advancements in the history of human communication. And if I were to say "oh if you can't take some trolling you should get off the internet", I'm essentially saying that people should shy away from one of the most important communication tools we have as a society and instead give it up to a small, but incredibly loud and entrenched group of people. That just feels wrong to me nowadays, maybe back when there wasn't too much to do on the internet besides talk about games and watch porn, but nowadays it's pretty much an essential component of modern life. And these problems aren't restricted to any one particular area of subculture, any place on the internet where you can interact with another human being, this stuff happens. Particular areas might be louder than others due to either being the battleground of the hour or having a bigger history of being part of the internet (tech in general, for example, not just games), and the more I learn about these issues through these kinds of amicable discussions the more I feel like this isn't just an internet problem, and it's not something everybody can escape from just by shutting off the internet. It's a wider social issue that is part of modern society and should be addressed as such, I used to cast it off as being 'just the internet' because that was easy and it meant I didn't have to think about it much. Which is why I feel people should speak up, and why I feel there's value in stating something that a lot of people feel is a given such as "I don't condone violent threats". Not to stray into the territory of accusing people who don't want to be involved of being 'tacit supporters', I feel that's too negative and aggressive a way of phrasing my feelings, but I do feel that the simple act of showing that support makes things that little bit more bearable for those affected and that little bit harder for those trying to silence dissenting opinion with threatening behavior and negativity.

So, while I do agree to an extent that there are bigger and more pressing problems in the world, I don't agree that the biggest problems should stop people from talking about the smaller problems, because I feel like the more of the smaller problems we solve and the better we become as a society then the more well-equipped we'll be to help others. So yeah, you can say that women being raped and murders daily in the congo is more pressing an issue than, say a minor difference in payscale, but they are both still problems and we can work towards solving the ones that are within reach.

Or not solving them, if you don't think they are problems, but discussing them is very important no matter what your opinion. Shying away from meaningful discussion just leads to those issues festering and is more likely to provoke a hostile response when something boils over and people don't want to shy away from talking about it anymore because they are angry.

It doesn't help that a lot of people attempt to have these discussions with a 140 character restriction, and that'st just completely impossible. It's so much easier to say something horrible in 140 characters, or to make a blanket statement than it is to have any kind of nuanced discussion. There's simply no room to clarify or elaborate on twitter, you are basically reduced to making statement X, getting shouted at, apologizing for generalization Y, and then repeating the whole cycle.

This is a long rambling post, but there's so much to talk about, and so many of the issues involved branch out into so many different overlapping areas (haven't even touched on how I feel the 'games are art!' and 'politics/gender issues should stay out of games!' movements are non-compatible). The whole concept of 'sides' kinda frustrates me, as if there can be only 2 sides to such a highly complex discussion.