@heatDrive88 said:
I'm all for giving credit where credit is due, be it praise or monetary, but you're taking everything about that original statement out of context and it's complete and utter bullshit. Video games are still a business, and like all businesses, need to be in the business of making a profit. Yes, it's true, a corporation or a company isn't a person. But it consists of people. A business is built up of people, and that business and it's people deserves it's dues for the role it has to play in making video games a sustainable, profitable, and everlasting venture.
As jaded as your opinions can get about companies like EA or Activision, games are in the business of making money. Your enthusiasm for the art and the majesty of designing and building video games is appreciable, but you're living in a fantasy world if you think the the business of video games only consists of employing "marketing tricks", and therefore is dumb and/or meaningless.
So maybe before you go off and insult an entire swath of the workforce that takes some pride in knowing that their actions and hard work had a hand in the business of video games, you should think twice. You know. Before you say something really fucking stupid.
lol, you really ran with my comment in a weird direction. I'm as pro-profit as you can get. I'm the kind of nut who is disgusted by people who are disgusted by video game business policies like on disc DLC and such. I have no problem with EA or Activision for anything they've done. And I think companies are fantastic and wonderful. My stomach turns when I hear people hoping a company like EA will go out of business.
My one problem is with the idea of assigning all credit for a game to that company instead of the specific individuals who created it. I want Paramount to make a massive profit with the new Star Trek movie, but I want the credit for the movie to go to JJ Abrams, the writers, actors, and producers. I don't want those people to be known simply as "Paramount" or "Bad Robot." I want them to be known as specific individuals. I think that's best for everyone in the movie industry and I think the games industry could be helped by similar thinking. I think this actually helps people get over their anti-business bullshit. If we all started referring to the individuals in charge of these games instead of more or less faceless companies like "EA" people would hopefully be less likely to freak out and get angry over business decisions.
The "marketing tricks" comment refers only to getting gamers to talk about companies and not specific talent. I don't know where you got the idea that I was trying to say the entire "business of video games only consists of employing 'marketing tricks.'" I was trying to explain why I think it's silly that gamers act like a studio is the same studio over a 15 year period. Often times the talent changes so dramatically that it just seems absurd to act as if it's the same people making the games over the lifetime of a company, but many people seem to act that way. That doesn't mean the studio is any worse, they could be better than ever, but they are still largely a different group and not the same people responsible for the companies previous work.
I also don't see how I really insulted anyone. If you get insulted when someone suggests that we should try and give more credit to specific individuals on a project then... well, then you be crazy, son! Go ahead and disagree, but your post reads as if you are pissed as all shit.
No point in calling people "really fucking stupid" in bold lettering on the internet either. I don't think anyone's ever proven their point or sounded sane that way.
I guess my point boils down to this: I don't know what Irrational Games means. I know who Ken Levine is. I know a bit about who Scott Sinclair is, and other people who've been influential at the studio. And I know there are many, many wonderful people who work there, but Irrational Games is a meaningless term without knowing who some of those individuals are. My respect for the names I know working there are what gives me respect for the names I don't know working there. The company title isn't what makes me care, it's the individuals. I hope the company makes a killer profit, and I think the best way to do that is to make me recognize people I trust, rather than associating the legal entity with the work, associate the individuals within that legal entity with the work.
I HOPE I MADE SOME SENSE AND DON'T SOUND LIKE A TOTAL LUNATIC TO YOU AGAIN.
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