I second that suggestion, and agree with the points you've made.
Though what I found most surprising about the game was the player interaction. The game, I believe, invokes both kindness and greed. Many times while I played RotMG people would randomly request a trade with me and for free give me some of the rarest items in the game (granted, mostly because it was an item they could not use for their own class), while other times whenever there is a bag of loot on the ground, EVERYONE will most likely stop what they're doing and go for it, and take it even if they cannot use it. And when everyone would stand in a huge group shooting bullets together, healing and buffing each other, it sort of gave me this Power Rangers Megazord-like feeling, that we were all this big amorphous blob of bullets with a hive mind.
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