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ThereforeCrowbar

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ThereforeCrowbar

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#1  Edited By ThereforeCrowbar

I second that suggestion, and agree with the points you've made.

Though what I found most surprising about the game was the player interaction. The game, I believe, invokes both kindness and greed. Many times while I played RotMG people would randomly request a trade with me and for free give me some of the rarest items in the game (granted, mostly because it was an item they could not use for their own class), while other times whenever there is a bag of loot on the ground, EVERYONE will most likely stop what they're doing and go for it, and take it even if they cannot use it. And when everyone would stand in a huge group shooting bullets together, healing and buffing each other, it sort of gave me this Power Rangers Megazord-like feeling, that we were all this big amorphous blob of bullets with a hive mind.

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ThereforeCrowbar

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#2  Edited By ThereforeCrowbar

For board games, my friends and I enjoyed playing Arkham Horror (as other people have suggested), but lately we've been enjoying a tabletop called Mouse Guard RPG. It's based on a comic book, but you don't need to read it in order to enjoy it. It's very story and character oriented, and you only really need the rule book and character sheets to play. If you're looking for an experience of collective story-telling and like the idea of a fantasy RPG with mice and other animals (or maybe if you read & liked Redwall), I'd highly recommend it. The way it is designed, you can have these huge conflicts/battles where the struggle can be anything from an actual fight, to trying to survive a storm, or an interrogation...whatever the GM can imagine...in our last session the big conflict was a dam we built versus a river in order to save a town from flooding.