This week we both played even more of Double Fine's Trenched which we both are still loving. Also Alex once again played a ton of Windows Phone 7 games. We then go over this week's new releases and gaming news which includes topics on Ignition Entertainment. The supreme court striking down the violent game sales ban. Capcom not including an option to delete your save in Resident Evil Mercenaries 3D. We also discuss the Windows Phone 7 Mango update and much more.
This week we both played a ton of Double Fine's Trenched which we both are fully enjoying. In addition Alex played The Legend of Zelda: Ocarina of Time 3D, Child of Eden and A World of Kefings. We then go over this week's new releases and gaming news.
This week Garry played more Red Dead Redemption and Alex played more Windows Phone 7 games while also completing gamer score in Portal 2 and Duke Nukem Manhattan Project. We then go over the new releases and gaming news.
Garry is back to talk about our impressions of E3 2011. We then go over what we've been playing which for Alex has been a lot of Windows Phone 7. We catch up on the new releases and then going over a couple of news items that have popped up since E3 ended.
I''ve been switching back and forth so far and probably will continue to but it will be less and less on 3D.
On 2D the anti-aliasing makes the environments looks so much better doesn't seem to do as much to Link thought. Its especially when the camera flies around (like when you enter a new area). The framerate seems fine in 3D but i haven't done any comparison.
My biggest issue with the 3D is the double image that at first only seemed to be happening to Link but now seems to be happening to lots of stuff even parts of the environments. At first I thought i was just moving the 3DS too much in my hands but whenever it happens now i've tried closing one eye which then causes you to only see one screen and there is no doubt about it that there is a ghostly second rendering of Link. This feel like a huge bug to me and a even bigger oversight for Nintendo for letting in go into the final product.