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theshape108

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theshape108

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@thepaleking Yep, Shadow Warrior plays like Doom or Duke Nukem in that all the weapons are available on the number keys. So I had a sword, pistol, quad shotgun, smg, crossbow, etc. all available at all times. You can carry as many guns as the game has.

@nekroskop Incognita is the only one I bought immediately after playing it but I definitely came out of PAX looking forward to about 10-12 games between now and mid 2014. Incognita plays like an old strategy game I own called Shadow Watch, that may or may not be way to obscure of a reference.

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theshape108

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#2  Edited By theshape108

Nice list, definitely some things I am interested in...but let's get real for a minute here, why has Pinball Arcade not been Greenlit yet?

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theshape108

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#3  Edited By theshape108

This is worse than the time they broke the news to me on the Bombcast that COPS was basically faked.

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#4  Edited By theshape108

I have exactly one memory of countless hours of Tribes play, and that's getting my ass kicked by everything else.  Funny thing is I'm still pretty excited to get my ass kicked all over again.

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#5  Edited By theshape108
@Bouke:   Let me tell you what I couldn't agree more about single player content, I get that they want you to online, that's what everyone wants now a days, but would it really have been that hard to throw a few new races in?  Another tier maybe.  The rewards system is really the bust for me, not even that bad about the experience or money but the reward cars are typical worse then the one you need to win the series.  
 
I love the driving in it, its the best I've ever felt, but yeah the single player aspect is lacking in length. 
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#6  Edited By theshape108
@Sander: 
 
Excellent point, the difference here is cars you want to own vs. cars you need to own to win the racing series.  If you're just looking for the best car to win races then the by the time you finish the single player races you'll already have the Formula Gran Turismo.  Where as I wouldn't own the Ferrari F40, which is probably my favorite car ever made, because I didn't need it.  The key here for me is that I played GT4 for 300-400 hours and never once did a single online race, as a result of that I expect the same amount of hours out of just playing this game without ever having to go online.  So telling me there are tons of "best" cars you need for given online situations holds no meaning with me.  
 
But if you're looking at it from a purely car collectors standpoint then yeah absolutely there are more then 200 best cars, I mean one of the first things I did was buy the Daihatsu Midget and put about 200,000 into upgrading it because I love beating Skylines with it. 
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#7  Edited By theshape108

Binman is right I did exaggerate, I unfortunately wrote that right after finishing up the NASCAR series and was frustrated so I didn't take all the events into consideration.  You can win the events with cars equal to the ones the A.I. is driving, what is everyone's opinion on the A.I.?  I never really tried out the car sharing or online dealership stuff, I typically only game single-player except for Resistance 2 and Killzone 2, so I don't have anyone on my list to share cars with.  But that stuff works pretty well?
 
And yes StaticFalconar, I agree that the core gameplay is the best.  The way cars fight you under hard breaking, the way they slide if you get on the gas too soon through a corner.  It's brilliant.  That's why I want to really love that game. 

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#8  Edited By theshape108

I want to love GT5, I really do.  I poured so many hours into GT3 and GT4 is insane to even think about it.  But GT5 just thwarts my love at every possible turn.  Everytime they patch it I run back like a love sick puppy to try and see if now it'll be fun to play and every time I my heart stomped on like my high school prom.  First it was the ridiculous load times and installs, then it was the utterly contrived and useless menu system, then it was the remote play functionality that required me to run my game all day long, then it was the broken GT PSP integration, etc. etc.  
 
Now again, I constantly go back to it because the racing is fun, but at this point I feel that its transition from a hardcore racing sim that you have to spend hours upon hours at, into almost a casual title.  I play it for 30-40 minutes here and there.  With no real endurance racing series and individual racing series that take mere hours to beat it really begs the question of re-playability.  I mean was it really that hard to add a few more racing tiers and levels into the game?  Need for Speed Shift had the same issue where you got to max level and got all the best cars before finishing half the game, so why bother with the other races.  In GT5 you can't get to the really good damage modeling until you get to a high level but you'll have long finished all the races in the game and wont even by at level 20 out of 40, so why bother getting to max level?  Other then a mad desire to own nice cars from history, cars I already own in GT3 and GT4.  
 
The real point of this was to talk about my biggest pain point of individual races and racing series in GT5.  Mainly the rewards.  Now the experience earned seems to scale based on your car in comparison to the A.I. cars, which is fine, that actually in a rare instance makes sense.  No the problem is the money reward.  Once you get to the Extreme Series you'll notice that almost every race requires a 20 million dollar car, and features 5 races at around 25 laps each, with a 40-50 thousand dollar reward.  Now that would mean you would have to do those races something like 400 times to pay back for the initial investment on the car, and then you would have to do that 9 times over.  That's something like 3600 races to win 9 series events.  But to put a point on that there is the NASCAR series which requires a 500,000 dollar car, and features 5, 5 lap races with 70 thousand dollar rewards....so thats kinda fucked up.  I mean is everyone at Polyphony just caught up on Yamaguchi's mad desires for more paint colors and shinier wheels that they forgot to even look at the basic math behind things?  Maybe I am missing the point, maybe the driving is supposed to be so good that you don't mind doing 3600 races, maybe Clive Barker's Jericho isn't a terrible game...no wait none of that's true, and even if its the intent it's so glorious misplaced that I actually feel sorry for who came up with it. 
 
As it is GT5 remains the best driving simulator wrapped in the worst menu structure, and still not a very good racing game.  They can continue to patch, but the priority seems to be making new features while the core game goes untouched despite being flawed in so many ways.  I doubt this will ever be the game that I wanted it to be, but I'll keep plugging away while waiting for my dinner to finish so I can play a real video game.  
 
Peace, TheShape108.