TheSquarePear's forum posts

#1 Posted by TheSquarePear (224 posts) -

No, but some dorks clapped when Legolas surfed down the stairs at Helm's Deep on his shield in Two Towers.

That experience made me appreciate Jeff's disdain for LOTR.

#2 Edited by TheSquarePear (224 posts) -

Despite what the atheist internet brigades might tell you, studying the different religions and their death scenarios, be it reincarnation, Valhalla or Purgatory, might help give you a sense of perspective by at least showing that this is something that has concerned people since the beginning of humanity.

I know that this might be a taboo on the bombcast just like politics but it might help if we knew what these concerns are based on.

Anyways I miss Vinny on the bombcast because he would usually lighten up the mood when things got too dire. I remember his enthusiastic tangents on the Souls and Witcher games fondly but the others seemed to ignore him except Ryan. I blame Brad Muir and his Massive Chalice for putting Brad in an existential mood. :)

#4 Edited by TheSquarePear (224 posts) -

Apparently they just sent out a preview copy to some european youtubers a couple days ago.

This video gets really surreal (with what might be considered spoilers) but in a story driven way more than a gameplay fashion.

Loading Video...

I am sad that I probably won't have access to any PC that can run it when it comes out next week.

Anyways I am hyped for this because it adds exploration to a serene but merciless scenery like the one in Alan Wake.

#5 Edited by TheSquarePear (224 posts) -

Cool. It's weird to think that most of those positions are filled like any other position.

#6 Posted by TheSquarePear (224 posts) -

I was bored with the detective minigames in the Batman Arkham games because there is no way to fail them and I hate pixel hunting.

I haven't heard of other great detective games (except Sherlock Holmes of course) so I was wondering:

What are the gameplay hooks?

We have already seen the main objective is recreating a crime by ordering sequences from a scene. This would potentially give you the cutscene as a reward and just send you to the next area?

It looks great but I'm not sure if it will be enough gameplay unless the story is really great.

I hope it doen't degrade into adventure game tropes like pixel hunting and inventory trial/error or on the other hand turn into a shooter or similar.

#7 Posted by TheSquarePear (224 posts) -

bluesnews ?

I miss Dave Snider's opinions on games.

Honestly though, twitch and twitter are doing well I guess.

#8 Posted by TheSquarePear (224 posts) -

Do you like tragedies and David Lynch movies? If so, you should watch to at least the middle of season 2. I saw the series for the first time a couple years ago after growing fond of Lynch's movies. Slight spoilers follow.

The first 6-7 episodes are a slow burn that builds the backstories of characters and gives clues to the main plot.

Then shit hits the fan from the season finale until the middle of season 2. These episodes are some of the weirdest stuff that has ever been shown on TV in the classic style of David Lynch that you either love or hate. Personally I love it because its postmodern TV that explores the potential for evil in all of us.

Sadly after that the show starts spinning its wheels in random subplots (which I guess is what Ryan meant sucked) but Lynch comes back to finish the series in greatness.

Twin Peaks hit the right style when grunge was spreading and it pioneered continuous plots in TV episodes. The main plot might be hard to follow but it is suitable for rewatching.

#9 Edited by TheSquarePear (224 posts) -

Thanks for the impressions and nice to see Piranha Bytes' fans around here. I like the unique handcrafted content in their games unlike the recycled dungeons that plague the genre.

Hopefully Giant Bomb will do a quick look of the PC version even though it seems like you need to put some time into the story first. I feel like Vinny would like it the most but AFAIK the east coast is without PC yet. @drewbert might you pretty please do a quick look of this german game? :)

Risen 2 waits longer to give the player story choices and skills than the first Risen (I think you get to choose factions on the third island). I still haven't finished it because I spent too much time on the side quests and exploring everything.

I've tried playing the Gothic games for the first time recently but I feel that they haven't aged well.

Why do people complain that Piranha Bytes keeps making the same game when story driven adventure RPGs are so few and far between (isn't Dragon Age more focused on combat and romancing your crew members than actual adventure)?

#10 Posted by TheSquarePear (224 posts) -

I guess the touch pads will provide good support for mobile and mouse/keyboard games but I'm not sure if it will work well with games like Star Citizen or Elite

Though I wish they had tried something radically different like using your index fingers for analog directional input instead of simple bumper buttons. I think we are much more capable of precision input with index fingers than our thumbs because that's what our eyes focus on.