The beta looked beautiful (more shader effects than dynamic lighting though) and it seems to be on par or harder on my PC than Crysis 2 with the DX11 patch and hi-res textures (which I can't run on Ultra). The sound has improved as well.
The style just seems really bland and it will never be "art" which I guess all games have to be these days.
The only appeal to me seems to be that it's the only sci-fi FPS around but all Crysis games have slow and awkward movement (turning seems to accelerate and have momentum) which really kills the fun.
Pork, eggs (cook a couple at once and put them in the fridge with the shell on) and cheese is pretty cheap in relation to the energy you get and the expiration rate. If you're like me you'll quickly get sick of dragging shit home and just want to fill your fridge once or twice a week.
Just go to a restaurant once in a while or your taste buds might go numb.
I can understand the need for simple graphics (I suck at drawing btw) but FTL is following the indie pixel art fad which is getting pretty long in the tooth. I can still appreciate the gameplay, though. At a certain point you will probably just get used to it just like I did with X3.
While the level of effort I can summon to playing games seems to dwindle over time, I still got to enjoy some good games (of which I only finished one) in 2012. I apologize if my gaming pedigree seems shallow by me listing demos (oh no, I might actually be a casual gamer) but I'm afraid some of these games might be forgotten in GOTY deliberations due to all the fall release hype.
Remedy is one of few game developers (Rockstar, Obsidian) who can create a believable charicature universe supported by licensed music and great character design. While the plot was pretty mediocre I can forgive Remedy when the combat is as good as third person shooter gets.
If you thought that the Witcher 2 voice acting was asBritish as you could get (in the accent all none brits think every brit speaks) then wait till you hear the scurvy pirates of Risen 2. An action/adventure game coupled with RPG elements where your actions actually affect your gameplay experience and money isn't something you pour out of your ass makes Risen 2 a satisfying experience (*the combat might urk you) and it's not an ugly experience on the PC.
Most simulation titles are just game engines with some strapped on content to hold you over until modders take over. While rFactor 2 certainly qualifies in that category it also has some of the most atmospheric stock content in the most accurate implementation to date of the insane Formula Grand Prix racing of the 60's. Recommended with a racing wheel and sane multiplayer opponents as well as an infinite amount of patience, midichlorians and time.
You can probably put this under the demos that I "enjoyed" (even though I'm ashamed to admit it). This is as close as you can get to european "Traffic Simulator" 2012 and still has impressive graphics and a career system that is quite impressive for the genre. Honk HONK!