@Novyx said:
" I think it deserves a mention, but the quality of a game should really not change based on the price. Darkest of Days, for example, is bad at any price. It's only when you go to actually buy it that the semi-budget price makes it slightly more palatable. Very slightly. But really, I consider price, reviews, word-of-mouth and demos and past entries in a series as all the factors to consider when buying, and all separate. Price should be a factor for the buyer, not the reviewer. "
I definitely agree on that, I'm usually more interested in the actual content of the game. To me, if a game may come off as too expensive I usually like to see that mentioned in the review but not affect the score. I feel the decision on whether the amount of time it takes to finish the game is equal what I spend is more of a consumer decision.
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