Tomb Hater : At least there's closure now

Last week I bought the Tomb Raider Trilogy and It took me 29.99 euros to finally accept that I do not care at all about these games. I never finished any of the old games because they were bogged down by graphics that actually impaired your vision so solving puzzles became begrudgingly difficult to solve. I remember my first few moments with Tomb Raider 2. The depth perspective was confusing as hell and that tiger scared the shit out of me. Perhaps that tiger is the reason I come back to these games. The tiger stands for a time where a 3D rendered tiger jumping out at you in-game actually made an impression. I never got past the first level because I couldn't find the exit. The only fun I had was when I was using cheats.

So I booted up Tomb Raider: Legend because I am the kind of guy who likes chronology for the sake of story but these new "stories" aren't dark enough, at least the old games were a bit mysterious and threatening. (I've played every level in Tomb Raider I-III by using cheats). And what's up with the tiger in this game? Why is that still in there? It seems completely trivial "someone picked the wrong place to hunt" she says after I am forced to shoot this tiger. Besides the frame rate drops are hideous and this for an "HD" collection. At least the game stays true to the old games by giving you shitty game control and confusing visuals.

I am gonna finish this trilogy because I am still attracted by the promise of adventure which has always been interrupted by frustration but who knows, maybe Anniversary or Underworld will finally meet this hungry tiger's needs? Because after this I am done, that Tomb Raider Reboot will not enter my disc drive. Or will it? Urgh.

UPDATE: One year later and I havent even continued playing tomb raider trilogy HD, fuck those games.

9 Comments
9 Comments
Edited by TrashMustache

Last week I bought the Tomb Raider Trilogy and It took me 29.99 euros to finally accept that I do not care at all about these games. I never finished any of the old games because they were bogged down by graphics that actually impaired your vision so solving puzzles became begrudgingly difficult to solve. I remember my first few moments with Tomb Raider 2. The depth perspective was confusing as hell and that tiger scared the shit out of me. Perhaps that tiger is the reason I come back to these games. The tiger stands for a time where a 3D rendered tiger jumping out at you in-game actually made an impression. I never got past the first level because I couldn't find the exit. The only fun I had was when I was using cheats.

So I booted up Tomb Raider: Legend because I am the kind of guy who likes chronology for the sake of story but these new "stories" aren't dark enough, at least the old games were a bit mysterious and threatening. (I've played every level in Tomb Raider I-III by using cheats). And what's up with the tiger in this game? Why is that still in there? It seems completely trivial "someone picked the wrong place to hunt" she says after I am forced to shoot this tiger. Besides the frame rate drops are hideous and this for an "HD" collection. At least the game stays true to the old games by giving you shitty game control and confusing visuals.

I am gonna finish this trilogy because I am still attracted by the promise of adventure which has always been interrupted by frustration but who knows, maybe Anniversary or Underworld will finally meet this hungry tiger's needs? Because after this I am done, that Tomb Raider Reboot will not enter my disc drive. Or will it? Urgh.

UPDATE: One year later and I havent even continued playing tomb raider trilogy HD, fuck those games.

Posted by Video_Game_King

Wait, there are tigers in Tomb Raider II? And they look half-decent? You have now given me reason to play it! * evil laughter* (Also, Uncharted probably succeeded because it was probably copying a different game entirely.)

Posted by AlexW00d

You couldn't find the exit from the first level in Tomb Raider 2? You were a teenager? Dude I was 7 when that game came out and I completed it at least twice. Same with the first game, when I was 6.

Edited by TrashMustache

@AlexW00d said:

You couldn't find the exit from the first level in Tomb Raider 2? You were a teenager? Dude I was 7 when that game came out and I completed it at least twice. Same with the first game, when I was 6.

what can i say, perhaps you are a genius. And I didn't play it when it came out, so i was 9 when it came out but i played it around 1999, when i was 11. dunno man, I am not excluding the possibility that I have difficulty with cryptic environments caused by shitty graphics.

Edited by 71Ranchero

The old games were bad sure, but they weren't all that hard.

Also for the record, Anniversary and Underworld are above average games and well worth playing by action/adventure game fans. They took what could have been awesome with the original ps1 era games and made it actually play and control well.

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Posted by SethPhotopoulos

I'm actually looking forward to the reboot based on that E3 demo.  I never played Tomb Raider before though.

Edited by GunstarRed

Legend was a pretty good game at the point it came out, it's main problem was the bosses and the heavy emphasis on combat. The core platforming in that game is pretty good compared to the original trilogy and much of Legends problems were fixed in Anniversary which plays far more like a platformer, same goes for Underworld.

I totally disagree with Lara being an empty shell of a character, she didnt need to be anything more than an Indiana Jones wannabe with boobs in the first games but she is quite witty and intellegent in the newer three.

Seriously, Tomb Raider and Uncharted have almost nothing in common in the way they play. One is a shooter where you sometimes have to do almost on rails platforming and one is a platformer that requires a lot of timed jumps and puzzle solving. the only thing both games really have in common is that they are both fond of the same archaeologist.

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Posted by TrashMustache

@marioncobretti said:

Legend was a pretty good game at the point it came out, it's main problem was the bosses and the heavy emphasis on combat. The core platforming in that game is pretty good compared to the original trilogy and much of Legends problems were fixed in Anniversary which plays far more like a platformer, same goes for Underworld.

I totally disagree with Lara being an empty shell of a character, she didnt need to be anything more than an Indiana Jones wannabe with boobs in the first games but she is quite witty and intellegent in the newer three.

Seriously, Tomb Raider and Uncharted have almost nothing in common in the way they play. One is a shooter where you sometimes have to do almost on rails platforming and one is a platformer that requires a lot of timed jumps and puzzle solving. the only thing both games really have in common is that they are both fond of the same archaeologist.

the platforming plays the same, like exactly. Just like Dead Space is basically Resident Evil 4.

Edited by GunstarRed
@TrashMustache
Thats just untrue isn't it. In the original games you had to line up jumps in like blocks on the ground, the platforming in the newer games is a lot looser and far more lenient with the point at which you can hit the jump button. 
 
edit. oh you mean uncharted?.... thats shit also.
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