Unprofessional Fridays: 04/24/2015
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Mortal Kombat X moves forward with a snappier version of the previous game's fighting and some cool new characters, but the story and other features around the edges feel a bit rough in spots.
The ways that Axiom Verge resembles Metroid help set up and drive home the ways that Axiom Verge is most definitely not Metroid.
Hotline Miami's thrillingly brutal gameplay is stretched to the point of breaking in this aesthetically pleasing, but otherwise disappointing sequel.
...who the fuck is Aegis?
Assassin's Creed: You Guys Like Boats Here Have Some More Boats
Alex Can Defeat Airman Quite Easily
Jason making a strong play for best bomber right out of the gate with that demonstration of basic visual perception.
I'll be the roundabout
The words will make you out an' out
You spend the day your way
Call it morning driving
Through the south
In an' out the valley
The narration introduces the woman with "as dangerous as she is seductive" I can't I can't.
NAVARRO GALAXY ORDER
I had dismissed Luftrausers early on largely because of its aesthetic, and only really took a look at it because of Rami's blog post. It actually looks pretty fun! Good on Rami for taking the time to lay out the design logic, and good on @patrickklepek for highlighting here and on twitter/tumblr.
Perhaps it's silly, but I can't help but be a little disappointed; the combination of bizarre machine lifeforms and the all-but total isolation and absence of natural life imposed by being in space just aligned so perfectly with my taste in science fiction and horror. No doubt it'll still be perfectly scary, I just can't get as hyped about the deep sea.
At least we still have Routine.
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