Tru3_Blu3
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Added by Tru3_Blu3 on July 18, 2009

Fallout3 was my game of the year in 2008. It fixed many of the problems in Bethesda's highly addictive Elder Scrolls 4: Oblivion, and that's an achievements in itself, considering how massive Oblivion was. So pretty much, Fallout3 sucked me in, and I didn't want to pull myself out of its vortex.

Now, after hearing news about updates and patches for Fallout3, I became quite pleased. Bethesda would raise the level cap, give us DLC quests, and make the game much better then it already is--three gifts that were well promised. The first two gifts were accomplished with no circumstances. But the last gift? Plenty of circumstances. Plenty.

I haven't witnessed a single time when I played the game for more then thirty minutes without witnessing a single crash or texture problem (which causes crashes for
A bug in Fallout 3, folks. All in its glory.
A bug in Fallout 3, folks. All in its glory.
some reason). Even quitting the fucking game crashes your PC! ... Oh, I forgot to mention: this is all related to the PC version. Quite obvious, considering it's, y'know, the PC. And I've spent all my points on two great DLCs and one shitty DLC that I just beat a few days ago--that being Operation Anchorage. I want to endure the lushness of this juicy content, but the bugs suck the juice out and destroy my chances in flavoring the flavor of the DLCs. It's a serious bummer, and a frustrating one at that.

But hey, it's Bethesda. It's quite natural for them to create massive, but buggy RPGs that are patched the living fuck out of, creating even more bugs while leaving behind the ones that are supposed to be fixed. I'm sorry, Bethesda, for making you angry. I know you guys love making unending games that are so massive, they could be MMOs. And you know what? That's why I love you, Bethesda. You take my life away with your phenomenal games. But you guys have the understand; massive goals or achievements are not easy, for they must be polished with great perfection. Take a few hints from GTA4, Bethesda, and you'll get the picture.

Hey, at least your guys's games' quest structure isn't as impossible to follow as GSC Game World's S.T.A.L.K.E.R.

Related to: Fallout 3