I think it's the fear that, if the game sells well, we're going to get more games like this that are expensive, short, and QTE infested. Thing is, all the controversy is just going to get this game to sell even more.
From what I've played of it, it could be good if it wasn't for the terrible RNG.
Maybe RPGs aren't for you, because dice rolls are a very important mechanic to the genre unless you play simplistic action ones.
If this game didn't have these RNGs, the game would be too easy and its themes of terror, dread, and hopelessness wouldn't ring true. Becoming insane or losing battles would very much become impossible and the gothic atmosphere would be nothing but window dressing than a sign of what this game is. It's like watching an action thriller movie with action thriller-esque music, but no thrills to actually be had.
Bloodborne, Witcher 3, and MGS 5 are the only things I'm looking forward to this year.
In 2007, I was looking forward to EVERYTHING. Almost every game that year was striving to be unlike anything out there. Every developer was fully utilizing the new technology in the once young consoles, and we got games like Assassin's Creed, Bioshock, Rock Band, Halo 3, and Call of Duty 4. There was so much shit in 2007 that I just didn't know how I was going to access it all with my limited budget.
It seems like now there are tons of games that come out, but the majority of them turn out to be generic trash or trash in general.