Tru3_Blu3
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Added by Tru3_Blu3 on April 14, 2009

The original Bioshock was a solid game, packed with tons of action and magic powers that gave the player opportunities to toy with a bunch of idiotic, bullet-fodder psychopaths called Splicers. Many considered it to be a phenomenal game. Some say it's the greatest game of all time. I just thought it was a solid game, for I found it to be too easy--even on the hardest difficulty--and I also found most of the later plasmids, the magic powers that you obtain in the first game, to be rather useless and just a waste of ADAM.

What made Bioshock so loved was the story. It had an amazing plot twist, a believable world, and an actual theme--something that you rarely see in a game's script. My impression on the story was the same as the others. It-was-incredible. You only get these types of tales in a highly epic, overdrawn RPG. Just the fact that you have witnessed this tale in the eyes of the player shows the genius that of Kevin-fucking-Levine himself.

That was until I found out that it copied the same exact story structure from the game's sci-fi predecessor, System Shock2. While I found System Shock2 to be horrible, considering that it's outdated to today's standards; the story, plot twist, and idea were the same way. Just replace Andrew Ryan with Xerxes and the "Would-you-kindly" slave trigger with the genetic implants that SHODAN gave the SS2'S main character, then you have Systembio Shock2: The Escape of SHODAN in the Atlantic Ocean 3.

So really, Bioshock was a disappointment in my eyes. Not to say that it was a horrible game, it just wasn't the revolution that it was meant to be, as shown in Bioshock's pre-alpha phase...
  
If only the game was like this. If only it was about survival and choices, and not fast-paced fun. If only it was not a shooter, but an actual FPS RPG. If only there weren't a bunch of dim-witted, young gamers that ran the game industry and hated anything that was ahead of it's time. If only, JUST ONLY, it was System Shock2 without the gun jamming and tweaks.

Because of my lack of enduring love toward Bioshock, I was hoping if Bioshock2 would be built from the ground up so it can be in the form that I intended it to be.

Well, screw you 2K. You had to go to the route on obtaining more sells by impressing the little gamer kids and not the actual independent gamers.
  
From what I am seeing right now, Bioshock2 is a highly basic FPS with nothing special going towards it. It's more based on combat and less on making choices. It's all about the guns and the plasmids, and not the mechanics... I just lost hope in Humanity.
Related to: BioShock, BioShock, BioShock 2