By Trylks 23 Comments
I've just watched the trailer for Infinity Blade, and I have remembered a trend I've been noticing for a while with many other games, like Archetype, Nova, etc. The problem is that these games are designed for portable devices with a very limited control set that often comes by blocking a part of a small screen with your thumbs. Not the perfect setup for an action game. However, these are probably the most advanced games for these devices and the ones getting most funding to be made. Why? Well, I guess turn based games are not fun any more.
Turn based RPGs (as many JRPGs from Pokémon to Final Fantasy), tactic RPGs ( Disgaea), turn based strategy or graphic adventures do not get the same treatment. There is civilization revolution for DS with some of the crappiest graphics I've seen in a lot of time. What would happen if civilization V was to be ported to the iPhone? Would the graphics be much worse? Would the gameplay be severely influenced by the fact of being in a mobile phone and not having buttons? How would the gameplay of a game like Heavy Rain be affected by moving all the controls to a touchscreen?
Turn based games are not limited to puzzle games like Puzzle Quest, but for the catalog of games and the budget that seems to be devoted to these games one would think that they are, there is no intention to make any bigger turn based games for handhelds because they are not fun any more, or maybe handhelds are not meant for playing, the user base is not so active and the action games released for these devices are graphically impressive but no big deal.