Games That Beat Me
These games were challenging to the point of utter frustration. I may have beaten some of the games on this list, but each took a little piece of my soul with it.
This game turned my 5 year old brain into turtle soup. It was hard to begin with, but then you get to the dam, and things get really interesting...
Those hawks have a 100% chance of knockback, and nearly 90% of the time "back" leads to an ultimely ninja death. Never have a wanted a gun so badly. I heard the bosses were really hard too, I personally never saw them.
The first boss is harder than the final boss of almost any other game. In order to beat it, this game actually trains you to be a better player. Its either that, or you just quit.
Much like its predecessor, this game is hard. Unlike the previous game however, the final boss made me want to enter his realm and literally punch his demon mother out of her wheelchair.
This game's diffculty exponentially increased because of an infmaous segment involving what appear to be jet skis. I've ridden a jet ski before, and its much easier in real life. The jet ski segments make you quit the game, while the other segments just make you smash your controller against the nearest wall.
Lets hear it for infinite continues. If you had seen me playing this, you would have thought my ship was some sort of time phasing fighter jet because I was constantly blinking from just having respawned. At certain points there are literally bullets on top of other bullets. There were bullets looking for a free spot to take up because there was no more room on the screen to put a bullet. My ship definitely wasn't taking up any of that space.
The bodies were stacking up in my hospital. I must have stabbed at least 30 people in the heart and sutured a liver to someone's knee before it was all over.
Thank god that I got to play this beast on an emulator so that I could save state every 2.2 seconds. At that rate it took me only two months beat a game that probably only lasts about 45 minutes in total. The enemeies attack extremely irratically, and sometimes I would just die without really knowing what happened. I figured that there were were either ground aliens killing my feet, or maybe my character just wanted to be done with the whole ordeal and kept overdosing while I wasn't looking.
This game is ludicrous. It requires a type of patience and concentration that I don't believe I possess. You take two hits before you die, and you only get a handful of lives. I know you have a limited number of continues but I can't remember how many. Its actually hard to remember much about the game. I think thats because my mind wants to forget being owned so severely.
This game really pulls one over on you. The premise is very simple, deliver papers to people on a daily route. You expect some obstacles here and there, maybe a dog chasing you or something like that. What you get is a hellstorm of unfortunate events that make it nearly impossible to make it to the middle of the week.
Try this thing on the hardest difficulty and don't cry, I dare you.
I feel pretty good about my coordination and timing when it comes to this series. I can get through the SNES sequel without being hit. I can get through most of this one without being hit, but I can't beat Mike Tyson. Maybe its intimidation, maybe its the fact that his punches are like many transfer trucks on my chin, but hes still the champ.
I agree with many others who have posted about this game on its hit detection. Ecco's hit box seems to be nearly double his actual on-screen size from time to time, which doesn't help when hes being swarmed by enemeies that are faster and much more precise in their movements than you could ever hope to be with the clumsy controls. The thing that makes this one even more impossible to complete is that you care so little about your "main character". I could have cared less about his trippy, underwater world-saving adventure from the get go.
Use your keyboard!
Log in to comment