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Tyrrael

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Tyrrael

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You are the most wrong person I have ever heard about this, because you're not criticizing the idea of matchmaking so much as criticizing bungie for not putting a little extra work in to try and add the most options possible. Everything you said could be done if bungie put the time in to make it so. I agree that the weekly heroics could have easily had one button for matchmaking and another for just launching it solo like before, but I would choose matchmaking over the time wasting idiocy of finding a group anyday. The same could be done for anything else that has or would have matchmaking. Your essentially saying that all the problems you have with it couldn't be fixed, when they could be remedied if bungie made it appoint to remedy them. Everything, and I mean EVERYTHING, you said is not a reason for there not to be matchmaking, at least in some form.

And I also have 100s of hours, if not 1000+ like yourself, of destiny played, and I've done everything except the raids, including nightfalls. Everytime I've done a nightfall, the group I'm with is the one that finished it. I've never had a group with friends or a mic and I've never had anybody quit (primarily because not any of my friends play on PS4), so it IS absolutely possible and 90% of the time it goes rather well. I also quite like doing nightfalls, but there's a reason why I stopped. You are 100% as wrong as someone can possibly be about nightfalls specifically. I've done at least a couple dozen of them, and in doing so have spent 3-5 times the amount of time looking for a group as the amount of time it actually took to complete the strike. That is fucking ridiculous.

Also, you need to get over yourself a little bit here. You being an "experienced" destiny player is one of the most presumptuous things you could have said, and it actually sheds light on the problem in and of itself. The mere fact that only about 20% of people have completed a raid is reason enough for bungie to get off their asses and do something about it. Fuck future content if the present content is inaccessible by 80% of your playerbase. I can agree that just slapping the same matchmaking on as the weekly heroics may not be the best idea. I kind of implied this before, but it would be something, at least for the nightfalls. All the nightfalls are the same old strikes everyone has done hundreds of times with some shielded enemies and modifiers. I've only ever done them with PUGs (or solo here and there), and it's almost always (90%) gone perfectly fine. It would be a quick and dirty bandaid for now, but all they would have to do is remedy the things that you mentioned. After that, your point in it's entirety would be completely moot, and you'd be onboard with matchmaking just like the vast majority of players already are.

Finally, I'll say this: I want matchmaking for nightfalls, so I can play them. I want matchmaking for raids, so I can play them. I wanted matchmaking for weekly heroics, and now it has it and has been a godsend. After it's finally implemented in some way for the rest of the content, then maybe the other 80% of players will be able to be as "experienced" as you. Until then, stop trying to explain to people why they shouldn't have a way to actually play the game. You're wrong here. You're as wrong as a person can possibly be. I'm simply promoting a way for people to be able to experience the content of the game, and you're just telling them that they're idiots for wanting a way to do that because you've played more than them. It won't effect you at all if bungie just puts the time and effort in. I'll never be able to play a raid without some form of matchmaking, and yeah, it "chaps my ass" when people like you are arguing against a way for me to do that. Your experience is irrelevant. Your time played is irrelevant. Why? Well, because 80% of people haven't done a raid. Stop trying to explain to them why they shouldn't be able to, because that's all your doing.

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Tyrrael

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@tyrrael said:

@conker: Unfortunately no. They added matchmaking for the weekly heroic strikes, which is nice for sure, but there still isn't any matchmaking for raids or the nightfall strike. I'm glad they added it for the weekly heroic, but not adding it for the other two was just dumb. What's even worse is that their reasons for not doing so are just ridiculous, especially since the vast majority of people want matchmaking. Bungie is essentially telling everybody what they want instead of just listening to what everybody wants.

I honesty think the matchmaking right now is backwards. You don't really need matching for the weekly heroic as they can be soloed fairly easy. Nightfall and raids i can understand having some sort of match making but the heroic just seem unneeded.

It still takes me way less time to do the weekly heroic with a group than solo though. I will say that Bungie should have left the option to start solo instead of forcing the matchmaking, but given the choice, I would still easily choose to have matchmaking as opposed to not having it. It's just the better, more efficient option. If I had to choose between matchmaking for the weekly heroic and matchmaking for the night fall though, I would definitely choose it for the nightfall. Although, there should be no reason for us to even be discussing this. Bungie should just add the matchmaking. All it can do is help. It doesn't change anyone else's ability to get a group the way they've been doing it up until this point. It just gives other people like myself a chance to just jump in when I have spare time.

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@ll_exile_ll said:
@tyrrael said:

@conker: Unfortunately no. They added matchmaking for the weekly heroic strikes, which is nice for sure, but there still isn't any matchmaking for raids or the nightfall strike. I'm glad they added it for the weekly heroic, but not adding it for the other two was just dumb. What's even worse is that their reasons for not doing so are just ridiculous, especially since the vast majority of people want matchmaking. Bungie is essentially telling everybody what they want instead of just listening to what everybody wants.

As someone that has a regular group of six to run raids with that has also tried LFG sites here and there, the difference is vast. I've never had very good experiences with pick up groups, even when people claimed to know what they were doing. Matchmaking for raids would be a bad experience for most involved a large majority of the time. I can sympathize with people that don't have a group to raid with, but matchmaking is not the answer.

This is a case of the developer knowing better than the player. People think they want matchmaking, but in reality it's not the best thing for the player. Just looking at the weekly matchmaking, more often than not I get matched up with people that try cheese simple encounters, don't know how to match burns, or don't bother reviving teammates. And that's just mindless strikes that don't really have mechanics, you throw a bunch randoms together in a raid and things wouldn't go well.

Now, you may say LFG is basically matchmaking so why not go all the way? Well, at least with LFG you have the opportunity to screen your teammates, make sure everyone has mics, make sure people know what they're doing, put together a balanced group of classes, etc. Matchmaking would be a random grab bag of shit. Now, I'm all for implementing more tools in the game to help people group up for end game activities, like an LFG system in the tower, but matchmaking as it exists in the rest of the game would be a disaster for raids.

How is it not the best thing for the player? If i want matchmaking i want matchmaking, why would effect you in anyway when you have a group to raid with anyway? Not having matchmaking negatively effects me since i never had a group to raid with, and never will have one lol.

Anyway, every time i think i want to try destiny again i just look at the dlc price and turn on diablo instead. If they have a sale for like 20 or 15 for all packs I may jump back on board, i was level 28 with base content and never getting to do any raids.

I'm right there with you. I just don't understand how this is going to effect anybody who can get a raid group together without any trouble anyway. It just gives other people at least a chance to try it. Not having matchmaking only has negative effects, because people that want to put together groups any other way still can, but having it then also allows people to just jump in on the spot when they have time. I just can't stand people like that other poster, because ffs, only around 20% of people have completed a raid. That should be enough for Bungie to get off their asses and just add matchmaking, or maybe put in a little actual effort and add some kind of LFG mechanic in the game.

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@tyrrael:

Please don't put words in my mouth. I never said matchmaking for weekly heroics was a bad idea and I certainly NEVER said you or anyone else was dumb for wanting matchmaking in raids. I was merely using the weekly heroics as an example. The fact that there are players even in such a simple, easy, and mindless activity as a heroic strike that can't manage basic teamwork and situational awareness with random matchmade teammates doesn't give me much confidence that a group of random matchmade players would have a very good time in a raid.

Like I said, I understand and sympathize with those that want matchmaking for raids because they otherwise can't do them, but again, matchmaking is not the answer. Someone matchmaking into a raid with no microphone and zero prior raid experience would more than likely ruin the experience for everyone else. I understand you haven't done raids before, but they aren't like strikes. Communication and teamwork are essential, and one bad teammate can be a huge burden for inexperienced groups. The chances of getting one person out of six that doesn't have a mic or doesn't work well with others is fairly high when you're relying on the random chance of matchmaking.

Again, I am all in favor of more ways within the game to group up for end game activities, but matchmaking would be bad. Bungie needs to implement some kind of grouping feature that gives players at least some way to choose who they join up with. A way to see a player's class and gear, a way to see their name (So you can avoid things like xX420BLUNTSM0KERXx), a way to see whether or not they have a microphone. Being able to see these things before you get randomly tossed in front of the Vault of Glass would certainly help in putting together a better experience for all involved.

To be clear, I'm NOT CALLING YOU DUMB, but the fact that you yourself admit you haven't done a raid shows you don't really know what you're asking for. I'm not advocating for less efficiency, I just think Bungie needs to be careful with how they implement a grouping feature for raids. Just taking the existing matchmaking infrastructure and slapping it onto raids is not the best way to do it, and clearly they know this since they would have done it by now otherwise. It may be something a vocal group of people wants, but just because people want it doesn't mean it's the best thing for the game and its players.

Bungie has made tons of mistakes with Destiny, and having no grouping options for raids is among them, but not caving to pressure and just bolting matchmaking onto raids has and continues to be a good decision.

Perhaps it's just due to our language, but when you say someone knows what someone else wants more than the person who wants it (or in this case, millions of people), it sounds like you're flat out calling that person dumb, regardless of your intention.

I said straight out that I had never done a raid before, which is why I focused on the nightfalls. Perhaps you shouldn't put words into my mouth here. I focused on the nightfalls, and you focused on the raids. This simply implies that you either have no problem with there being matchmaking for nightfalls, you don't care, or you don't want it but don't have a good reason for it, which would be why you ignored my primary focus in the first place.

I fully agree that there should be other ways to find a group within the game, much like you highlighted in your third paragraph, but matchmaking would at least give people some kind of option, as opposed to the huge amount of nothing in the game right now. It's like I said before, they could add matchmaking and the game would be no more worse for wear. There are going to be people that have good experiences and people that have bad experiences, but the possibility of people having bad experiences shouldn't lead to people like you telling everyone that they don't know what they want and, in this case, leave it to the professionals to decide for them. That is blatantly condescending no matter how you look at it.

Keep in mind that my primary focus is on the nightfalls. I would still like matchmaking for the raids, because if I were to join and it didn't work out, I could just go to orbit and try again immediately, not having to worry about spending ridiculous amounts of time finding more people. That's what this is mostly about, SAVING TIME, which I GUARANTEE matchmaking would do, just like it does for countless people, including myself, doing the weekly heroics.

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@conker said:

@tyrrael: that is INCREDIBLY disappointing. Guess I'll just pass and hope they fix the sequel :(

I'm right there with you, and there's already a Bungie apologist trying to convince me why matchmaking is a bad idea and how myself and others are too dumb to know what they want, even though I'm so glad they finally added it to the weekly heroics. I can get my strange coins without it taking a full day with all 3 characters combined. *smh* It makes no sense why people want less efficiency in finding a group in this game. Matchmaking is a no brainer here, and I'm glad you agree.

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@tyrrael said:

@conker: Unfortunately no. They added matchmaking for the weekly heroic strikes, which is nice for sure, but there still isn't any matchmaking for raids or the nightfall strike. I'm glad they added it for the weekly heroic, but not adding it for the other two was just dumb. What's even worse is that their reasons for not doing so are just ridiculous, especially since the vast majority of people want matchmaking. Bungie is essentially telling everybody what they want instead of just listening to what everybody wants.

As someone that has a regular group of six to run raids with that has also tried LFG sites here and there, the difference is vast. I've never had very good experiences with pick up groups, even when people claimed to know what they were doing. Matchmaking for raids would be a bad experience for most involved a large majority of the time. I can sympathize with people that don't have a group to raid with, but matchmaking is not the answer.

This is a case of the developer knowing better than the player. People think they want matchmaking, but in reality it's not the best thing for the player. Just looking at the weekly matchmaking, more often than not I get matched up with people that try cheese simple encounters, don't know how to match burns, or don't bother reviving teammates. And that's just mindless strikes that don't really have mechanics, you throw a bunch randoms together in a raid and things wouldn't go well.

Now, you may say LFG is basically matchmaking so why not go all the way? Well, at least with LFG you have the opportunity to screen your teammates, make sure everyone has mics, make sure people know what they're doing, put together a balanced group of classes, etc. Matchmaking would be a random grab bag of shit. Now, I'm all for implementing more tools in the game to help people group up for end game activities, like an LFG system in the tower, but matchmaking as it exists in the rest of the game would be a disaster for raids.

When it comes to adding matchmaking to the weekly heroic strikes, I disagree with you the absolute most a person can possibly disagree with someone about something. That's the best thing that ever happened to the weekly heroics. I've spent countless hours in the past trying to get people to join me in the tower, and I'd say about 1 out of 5 times they would inexplicably quit during the strike, even if we're doing amazing. Now, I just hit the button, and I'm off. 90% of the time it goes perfectly fine. Yes, sometimes people don't bring the proper burn weapons, but that's no reason to waste ridiculous amounts of my time trying to find people just to have them screw you over. Nightfalls, at the very least, should have it too. I would like to run nightfalls more, but there's no way I'm wasting the amount of time I did in the past trying to find people. Every time I've ever done a nightfall, the group I was with stuck with it until we finished it.

I'll just say this: Matchmaking allows for more screwups from people, because it makes up for it with pure efficiency and ease of finding new people. If it takes me 2 hours to find people to do a weekly heroic (or at best, 1 hour), I could quit or have other people quit a dozen times and retry via matchmaking before it took that long to find people to complete it with. The most I've ever restarted a weekly heroic after matchmaking was twice, and it took a grand total of 5-10 extra minutes.

It's not yours or anyone else's place to tell people what they want. Bungie can deny it, but they DO NOT know better than the player here by a longshot. The people have spoken. They want matchmaking. I want matchmaking, at least for the nightfalls. FFS they're just different variations of the same strikes people have done countless times before, just like the weekly heroics. I've done them, and matchmaking for them would be a godsend. I honestly can't speak for the raids firsthand though, as I've never done one. The reason is because I can't use a mic due to my living situation, but if matchmaking were available, I could at least try. Worst case scenario is it doesn't work out for some people. But that possibility shouldn't be enough to deny it to people and then tell them that they're just too dumb to realize that they don't know what they want. I knew I wanted matchmaking for the weekly heroics and nightfalls the first time I ever tried to do one and realized that it wasn't there like in the strike playlists. Then they add it, the vast majority of people are happy about it (I'm sorry you're not, but you're in the minority here), and they come up with another bullshit reason not to add it to the rest of the things people want it added to.

I could go on forever, but I'll stop and end with this. Instead of Bungie, and people like yourself I'm sorry to say, telling people they're too stupid to know what they want, they could add matchmaking to the game, and it would be no more worse for wear. People could still join up the other ways, but matchmaking would give people like me, who have no problem joining up with random people, a chance to experience more of the game more often. People are bound to have bad experiences, much like yourself, but then there's people like me who's experience has been overwhelmingly positive. The more I think about it, the more I question why matchmaking wasn't there the whole time. It's saved me countless hours looking for a group, and I don't have to dread someone up and leaving and having to find someone else. I can retry immediately if it all goes to shit. Eventually, I hope, everybody, including Bungie, can look back and realize just how dumb it was to not have matchmaking the game the entire time, because I'm so glad I can FINALLY get my strange coins each week without hassle. Thank you for the matchmaking Bungie. Now implement it everywhere else like the VAST MAJORITY of your followers want.

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@conker: Unfortunately no. They added matchmaking for the weekly heroic strikes, which is nice for sure, but there still isn't any matchmaking for raids or the nightfall strike. I'm glad they added it for the weekly heroic, but not adding it for the other two was just dumb. What's even worse is that their reasons for not doing so are just ridiculous, especially since the vast majority of people want matchmaking. Bungie is essentially telling everybody what they want instead of just listening to what everybody wants.

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The answer to your second question is yes...yes it is too frustrating to hit dead ends. This is the primary reason I can't get into the Souls games, including Bloodborne. I can deal with a lot of things in games, but giving the player nearly nothing, and in some cases, especially in these games, absolutely nothing to go on, is idiotic. It doesn't make the games more difficult, just more tedious, which makes it feel like the game is wasting your time. Being relegated to an aimless pixel hunt to find some obscure part of the environment so you can move forward isn't my idea of time well spent.

As for an answer to your last question, I just don't know. People seem to like these games, but it's more of a mystery to me than anything else. The Witcher series, for example, isn't my forte, but I fully understand why people like it. The same goes for the RTS genre. I don't much care for that type of game, but I fully understand why people like them. The Souls games I just can't put my finger on. There's and endless assortment of problems, but people just ignore them, when in any other game or series, the game would be chastised relentlessly.

The Souls games, including Bloodborne of course, is the perfect example of "to each his own". It's not so much that I even hate everything about them. It's just that I simply don't see how anyone else can love them, at least to the extent that they do, and I've thought about this quite a bit, just trying to have an epiphany of sorts, but I just don't think it will ever happen in this case.

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Tyrrael

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@dotdashdotdash: I agree with a lot of what you said, especially the part about about going for the best value. Getting a 980 over a 970 is usually unnecessary in most cases like you said. However, there is one thing that I will say. It is always better to buy RAM in pairs. This isn't an opinion. It is a fact that RAM performs better in pairs than if you were to buy a single stick. The performance gain isn't massive, but you're unnecessarily losing performance by using a single 8GB stick over two 4GB sticks, especially since the cost difference is usually negligible.