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Tysman

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The replayability of games

Today during my english class, i zoned out as i usually do. Today my mind wandering to a topic that i had been thinking about earlier: how replayable certain ames being released are. Fallout 3 and Oblivion are two obvious examples of such games. Open world games where you create your own character, these are incredibly replayable for the simple fact that many things can happen differently every time. Dragon Age Origins is another favourite of mine which is rapidly reaching 150 hours played on my third playthrough. This is most likely much higher than most peoples time spent in the game, however, this leads me to my next point. We all have those games that we will play constantly over and over again simply because we love it, where other people may think differently. An example for me would be the Skate. Franchise. I currently sit at near 50 hours played in Skate 2, and nearly 60 played in Skate 3. I am more inclined to play these types of games because i am a skateboarder in real life. We all have influences to our game decisions and which games we will spend the most time in. 
 
 
I sometimes wonder if the amount of replayability in games could have an adverse effect on the games industry though. Because i have spent so much time in these games, i am far less inclined to go out and purchase one of the newer games that peaks my interest. If games continue to increase the amount of replayability in them, good it have a significant affect on the rest of the games industry?
 
If you have any input or would like to share some games that you've spent a large amount of time in that others may not have, feel free to reply :)

13 Comments

13 Comments

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animateria

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Edited By animateria
@JB16 said:
 Jesus Christ why do so many PEOPLE just love to be pretentious dicks over the internet?
Fixed.

It's the internet. 
  
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napalm

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Edited By napalm
@Tysman: Let me stop you at the second line, chief. Games these days are much less re-playable than they used to be. Developers are going for more "immersive" stories, so we're close to film-quality level stories, but it ends there. The story ends and that's in. Sometimes there's a gameplay hook to keep you around awhile longer, but usually not. So games are built in a way that the story is the focus, and that's all that is there.

So, yeah. I've nothing more to add.
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JB16

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Edited By JB16
@ChristOnIce said:
First, judging by your writing, you should probably be paying much more attention in English class.
Was that really necessary? Jesus Christ why do so many gamers just love to be pretentious dicks over the internet?
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ChristOnIce

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Edited By ChristOnIce

First, judging by your writing, you should probably be paying much more attention in English class.
 
I find games like Fallout and Oblivion poor for replay.  Those two in particular suffer from significant bugs that ended any chance of progress (something that limits one's urge to restart).  Games like that, though, are too long and monotonous to repeat.  I enjoyed them, but the 30-50 hours was enough.  I tend to replay games with short bursts of complex gameplay.  Ninja Gaiden, Katamari, and Condemned are good examples.  
 
I don't think that replay value has much effect on sales of future entries.  Most games that I replay are damned good, so I tend to be interested in additional releases.  Sports games are commonly mentioned, but I'm not sure that I'd consider replay to be a factor as opposed to continued play for me.  I have very few, and it frequently takes me years to "complete" one because I tend to play a short amount at a time.  I don't do multiplayer, but it alone demonstrates that replay doesn't hinder success.  Each online shooter sequel sells very well despite that a bulk of the experience is doing the same monotonous shit that players have already poured hundreds of hours into.

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Utiow21

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Edited By Utiow21
@EVO:  Yes, it is subjective, but only to an extent. For example, a game with features like multiple classes, main characters, and new game plus bonuses will likely have more people replaying it than a game that doesn't, and its fair for a reviewer to comment on these features. 
 
@Tysman: While many modern games are very replayable, I don't think its a trend that will hurt the industry in the future. If anything, the opposite is happening because certain games of every console generation have had high replayability, and yet the average game length (massive RPGs not withstanding) has decreased significantly, so I think modern gamers should actually have more time to play a variety of games.
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Tysman

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Edited By Tysman

You have a point EVO, but these days a lot of people, myself included, cannot afford to buy new games every month. We need to stretch out our money's worth.
 
Armaan, i used to agree with you whole-heartedly, but there are different paths you may go down to change what the story is, and Gameplay is very important to me, story is as well, but these days i'll tend to just pop something in and bang out a couple hours worth of game time :P It's very Subjective

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armaan8014

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Edited By armaan8014

I actually NEVER replay games, especially the story - centered ones like Dragon Age : Origins or the Witcher. I get pretty moved by these stories in my first playthrough, and playing them again would make me feel they're "just a game" :P
 
But other than that the games I can play for almost an eternity would be Oblivion (PC mods give access to a million new quests) and the Movies (Keep making deep, detailed movies with stuff like VO! But I actually haven't played much of that game)

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EVO

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Edited By EVO

It always bugs me when I see reviewers criticize a game for having no replayability. It's a subjective thing. 

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Tysman

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Edited By Tysman

Yeah, that game seems interesting, but i'm not sure how close to the MGS heritage it sticks

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SethPhotopoulos

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Edited By SethPhotopoulos
@Tysman said:
" @SethPhotopoulos: That seems like a good pick, there are probably many others who have played large amounts of it to, just not as much as you have :P you clearly like the series alot to play it so often. I've actually never played an MGS, and i don't own a PS3 as of yet, so MGS: Rising may be my first title in the series :D "
That would be cool.
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Tysman

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Edited By Tysman
@SethPhotopoulos: That seems like a good pick, there are probably many others who have played large amounts of it to, just not as much as you have :P you clearly like the series alot to play it so often. I've actually never played an MGS, and i don't own a PS3 as of yet, so MGS: Rising may be my first title in the series :D
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SethPhotopoulos

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Edited By SethPhotopoulos

Beat every console MGS at least 5 times.  Beat MGS1-3 at least 15 times.  Beat MGS1-2 at least 25 times.  Beat MGS at least 30 times.

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Tysman

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Edited By Tysman

Today during my english class, i zoned out as i usually do. Today my mind wandering to a topic that i had been thinking about earlier: how replayable certain ames being released are. Fallout 3 and Oblivion are two obvious examples of such games. Open world games where you create your own character, these are incredibly replayable for the simple fact that many things can happen differently every time. Dragon Age Origins is another favourite of mine which is rapidly reaching 150 hours played on my third playthrough. This is most likely much higher than most peoples time spent in the game, however, this leads me to my next point. We all have those games that we will play constantly over and over again simply because we love it, where other people may think differently. An example for me would be the Skate. Franchise. I currently sit at near 50 hours played in Skate 2, and nearly 60 played in Skate 3. I am more inclined to play these types of games because i am a skateboarder in real life. We all have influences to our game decisions and which games we will spend the most time in. 
 
 
I sometimes wonder if the amount of replayability in games could have an adverse effect on the games industry though. Because i have spent so much time in these games, i am far less inclined to go out and purchase one of the newer games that peaks my interest. If games continue to increase the amount of replayability in them, good it have a significant affect on the rest of the games industry?
 
If you have any input or would like to share some games that you've spent a large amount of time in that others may not have, feel free to reply :)