Ubersmake's forum posts

#1 Edited by Ubersmake (753 posts) -

Halo 1 and 2 are already on PC, though I think 2's online functionality will be gone when GFWL shuts down. 1 might be dead these days.

Halo CE is still alive, to some degree, if http://www.gametracker.com/search/halo/US/ is anything to go by. It's certainly more alive than some newer FPS games; I wish the Battlefield 2142 server browser had pages of results.

I really should find that disc and reinstall the game.

#2 Edited by Ubersmake (753 posts) -

That's rough. Permadeath *and* character-driven? The Fire Emblem games are the only ones I can think of that lean so heavily on those two things.

As for general turn-based strategy? There's also the original X-Com, though now I recommend getting that and loading it up through OpenXcom, which generally makes it much nicer on a modern machine than plain old DOSBox.

Someone mentioned FFT. I'll go ahead and recommend Tactics Ogre along with it, which, IMO, has a more grounded world.

If you're on the GBA, you might want to hunt down a copy of Rebelstar. It's designed by the same person who did the original X-Com.

#3 Posted by Ubersmake (753 posts) -

Hmm...where to start.

Tim Langdell Loses In Future “Edge” Trial by John Walker

http://www.rockpapershotgun.com/2011/06/16/tim-langdell-loses-in-future-edge-trial/

Not a lot has been heard from trademark champion Tim Langdell in a while. The lawyer-happy supreme owner of the word “edge” was the palm-faced talk of the town in 2009 and 2010 (never better covered than by the excellent Chaos Edge), but his antics have been a little more quiet of late. This is likely to do with his not doing particularly well in his increasingly ludicrous attempts to claim ownership of a noun. And in the latest ruling, from Future Publishing’s case against Edge Interactive Media Inc., Edge Games Inc, and Dr Timothy Langdell, it’s observed that the nontrepreneur’s evidence was “absurd”, and he had even gone so far as to invent people to sign his witness statements. And so much more besides. Read on for an extensive breakdown of the judge’s conclusions. It’s a remarkable tale.

Skyrim: Week of Madness, Day 1: The World According To Sheogorath by Richard Cobbett

http://www.pcgamer.com/2012/09/10/skyrim-week-of-madness-day-1-the-world-according-to-sheogorath/

In short, I didn't choose some mods. I chose all the mods. Whole Collections on Steam Workshop, sight-unseen. Running through the Skyrim Nexus' categories and just hitting the download button without even looking at names. Even asking a few friends to send over mods, which I'm pretty sure is why the Riverwood tavern currently houses a gaggle of transexual adventurers and I apparently own an all-male brothel/bath-house outside Whiterun. Thursdays are veal night. Bring the kids. By the time I was done, I had over 240 of them installed, and actually knew what about ten of them were.

And an X-COM Let's Play (arguably the X-COM Let's Play). Spoilers: it's not a video.

X-COM: UFO Defense by GuavaMoment

http://lparchive.org/X-COM-UFO-Defense/Update%202/

#4 Posted by Ubersmake (753 posts) -

If you want to destroy friendships, hold Australia.

I should probably play it at some point?

I would read that blog post.

#5 Edited by Ubersmake (753 posts) -
@chrisharris said:

@ubersmake said:

Not sure how much leverage the second one has, but the first one actually seems somewhat novel. The first one looks like a replay server attached to the game host server, and I can't think of any game that has that sort of setup. That said, it seems super-easy to get around by simply not having two separate sets of servers.

Valve's "Source TV" feature was developed in either late 2004 or early 2005.

In that case, the only novel thing now would the replay stuff...which isn't exactly new. Seeing as the diagrams in https://developer.valvesoftware.com/w/index.php?title=SourceTV&oldid=1730 are damn similar to the ones in the first link, all that's necessary now is for someone like Valve to actually challenge the patent, should the patent go through. Which I imagine Valve would, because of that little thing called DOTA 2.

#6 Posted by Ubersmake (753 posts) -

Didn't get this on the PS3, but I'm looking forward to it on the Vita. On a related note, that quick look is still one of my favorites.

#7 Posted by Ubersmake (753 posts) -

Not really? Maybe? I'd rather buy story or gameplay content than boxes of guns or costumes. It doesn't matter to me whether the former comes standalone or not.

#8 Posted by Ubersmake (753 posts) -

Freelancer? Privateer? The latter is on GOG, but there's also a free version in a fan remake called Gemini Gold. Neither are really "space westerns," but the games' respective frontiers are often harsh and lonely.

#9 Posted by Ubersmake (753 posts) -

Not sure how much leverage the second one has, but the first one actually seems somewhat novel. The first one looks like a replay server attached to the game host server, and I can't think of any game that has that sort of setup. That said, it seems super-easy to get around by simply not having two separate sets of servers.

#10 Posted by Ubersmake (753 posts) -

The music from the Hind fight in MGS.