By UKSamwise 11 Comments
Today I finally managed to get my teeth into the Mortal Kombat demo which recently became available on Playstation Network. After putting in a week or so of casual Ultimate Mortal Kombat 3 playtime on the Xbox 360, I was anxious to see the whole "What's old is new" aesthetic that is the main driving force for the gameplay in the new Mortal Kombat and boy did it exceed that.
In the demo you are able to play half of the "Ladder mode" which seems to be the classic fighting game campaign mode and local two player 1v1 match. There are a choice of 4 characters: Sub-Zero, Scorpion, Mileena and Johnny Cage at your disposal and 2 classic stages returning The Pit and The Living Forest but enough about the demo details it's how the game plays that you want to know. Earlier I mentioned the "What's old is new" aesthetic and what I mean by that or rather the developers is that Mortal Kombat is now gone back to it's roots of the early 90s to 2D fighting much like Street Fighter IV, and having come from playing UMK3, you can definitely get the same "feel" from the old days although more responsive and in turn more accesible to even new players prone to button mashing.
From what I got from the demo casual players will have fun and so will veteran players especially now thanks to game giving you the option to look at the command list for button combinations on fatalities (something that pleases me especially now that I won't have to peruse the internet on how to pull them off and unsuccessfully being able to do so) including the usual move set. Another new feature is a new meter at the bottom of the screen containing three tiers, first tier is the "Enhanced" move (which are more commonly known as EX moves to Street Fighter players) which basically gives your special moves an extra kick or in this case a punch or two. Next is the "Kombo Breaker" returning from MK vs DC Universe which at any time you opponent is wailing on you, you can pull block button mid-combo and break out of being juggled in the air, which can be devishly handy against experience players who maybe are able to perform 80% combos. Lastly is the new and brutal "X-ray" move which when activated by pull both L2 and R2 (or both the triggers I presume on 360 when the demo finally come to the Marketplace) you will see you fighter punches, kicks and stabs actually cracking bone and piercing organs as well as dealing an inordinate amount of damage.
I can't say enough at how great the game plays, admittedly I was half button mashing (but with some thought at what I was pressing) and I was still having fun but no doubt with some more time with demo and I will be ready to "Test my Might" when the game releases on the 19th April in the North America and the following friday in Europe. This is definitly a game which many of you are already looking forward to and some of you who are intimidated at getting into fighting games, well keep a lookout because this very well maybe your ticket to brawling heaven.
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