Thanks I'll give that a try.
Ulong's forum posts
Where is the demo for this game actually at? It's not on their website or in steam, and when I Google "Omerta city of gangsters demo" I just get several gaming sites saying "hey there's a demo out".
If there is no praise the sun emote in DS2 then From has done us all a great disservice.
Personally I actually preferred the stage based system from Demon's souls to the open world experience from Dark souls. It was very well done in dark souls, they way everything interconnected and you open up new shortcuts and stuff, but I just liked it more in demon's souls. Sometimes things being more video gamey is actually better.
I know that will never happen though, Souls series goinga be an open world game from here on out.
The big thing would deffinatly be improving multiplayer connectivity. Coop multiplayer the lag didn't really factor in a lot, but in pvp I would get and get got by so many bullshit backstabs even though we are facing eachother and things like that. I really loved the idea of the Darkmoon blade covenant, but in the end I didn't really get into it very much because the pvp felt kind of unplayable sometimes. The coop stuff like the Sunlight warriors all worked very well though, praise the sun.
The demo is pretty disappointing. I mean, I'm so excited for x-com that I still enjoyed getting to play it for even two brief tutorials, but I would not exactly go telling friends to download this demo in order to try and convince them to buy it. Cause to someone who knew nothing going in, two super easy, linear scripted tutorial missions is not a good seller.
I think if they did that, the game you'd have would be called "dragon age: origins". http://www.youtube.com/watch?v=bcYppAs6ZdI
If they can synthesize the best parts of DA:O and DA2, we'll have a good game on our hands.
I am now maining Labrys instead of Aigis. The mechanic by which Labrys' axe heats up whenever you use it, even if the enemy blocks, is great. It really rewards you for keeping strong pressure on against a blocking opponent. At full heat it even does chip damage on normals.
When this game was brand new, I think this game had a greater than average number of bad players compared to other fighting games. That is probably because it attracted people that love Persona 4 but have never played fighting games.
After you play for a little bit and your rank goes up, the skill level is on par with what you'd expect out of online in any other fighting game though.
The net code is really fantastic. When the game first launched, the Xbox version was a bit busted, but they patched that very fast and now it too runs smoothly. Usually even if you match yourself against someone where the game says the connection will be bad, it still actually runs well.
The speed at which Aigis can transfer between annoying keepaway to insane rushdown is amazing. Maining Aigis. You do feel a little weak when orgia mode runs out and it has to regen, but when you have it up she is such a strong character that it makes up for it.