Ultimadark's forum posts

#1 Posted by Ultimadark (190 posts) -

@DillonWerner said:

Did you let that one guy destroy the staff in the one quest while everyone is asleep?

Nope, I took that staff for myself.

@Cataphract1014 said:

I was kind of annoyed when I did all the quests because I thought that would complete the achievement. That is what the achievement should be, but it is just another reason to play the game again!

Agreed that the achievement should be for the quests, not items. Though I can't say that I want to grind through those quests on a new character for an achievement, I've already put in 68 hours on my guy and if I'm gonna do more stuff, I'm more interested in quests from mods than replaying the basic stuff.

@Ravenlight said:

If you're on PC, a workaround would be to find out the item IDs of the objects you're missing and just spawn them.

Wouldn't using the console disable the achievements? I'm on the PC though.

@CenturionCajun said:

Unfortunately it seems like you're boned because you destroyed the book and returned the key. Rather unfair. Hopefully that's something they'll fix in that major patch next week.

Yeah, lets hope they patch it!

#2 Posted by Ultimadark (190 posts) -

@The_Laughing_Man: I have all the items listed here http://www.uesp.net/wiki/Skyrim:Daedric_Quests in my inventory right now, except for the Ogma Infinium because I've read it, and it got destroyed, and the skeleton key because I return it. It also says that I've completed 15 quests in the stats page that appears when you press escape. Seems like a bug to me, which is kinda annoying since I have all the other achievements except one (which is get to lvl 50, and I'm 49.5 now).

#3 Posted by Ultimadark (190 posts) -

I just finished the last (15th) Daedric quest in Skyrim, but I still haven't got the achievement for it. Has anyone else experienced this? Or is it possible that you have to have all the 15 artifacts at once? If so, I'm screwed because I've read oghma infinium a long time ago.

#4 Posted by Ultimadark (190 posts) -

   This happened when I killed a really annoying dude in a quest :P

 The funny thing is, he never disappears, he just keeps on sitting in the fire.

This final one happened right after in the backroom of an inn. Right after I killed a guy, some other dude walked in through the door and seated himself in the same seat as the dead guy.

#5 Posted by Ultimadark (190 posts) -

Does anyone know any metal bands with music that might be fitting for Skyrim? Personally I wouldn't play anything instead of the great soundtrack while playing the game, but some music might get you "in the mood" to play Skyrim, and here are a few that I can think of:

Bathory - Nordland 1 & Nordland 2 (the album titles kind of speak for themselves =) )

Amorphis - Skyforger (Lyrics focus on Kalevaala, the national epic of Finland, fits Skyrims northern setting)

Moonsorrow - Kivenkantaja (Track 5 has some great atmosphere, you can almost feel the cold winds around you)

There are more, but those are the first that come to my mind. Do you have any other tips?

#6 Posted by Ultimadark (190 posts) -

This game is the daily deal on steam today, I've played it and also wrote a review for it. The game has its flaws, though some people will absolutely get their moneys worth out of it (especially when it's at a discont). 
Also, if you have any questions about the game, I will answer them as best as I can.

#7 Posted by Ultimadark (190 posts) -
@Bonewood: I just posted a review of this game, you can read it here (I know it's a bit late :P)
#8 Posted by Ultimadark (190 posts) -
@NinjaMime: The Quen sign is key if your struggling, and also rolling around a lot. I played normal a lot in flotsam (first town), but then at a boss I got tired of it, and switched to easy. Normal is too hard, and easy is way too easy once you get the hang of it. In normal, you die from 3-4 hits, in easy it will take about 30 hits. And it's not just the difficulty settings of the game that are bad, the combat system itself is flawed.
#9 Edited by Ultimadark (190 posts) -
@Bonewood: I've got the steam version, and unless they've hidden those extra missions in some dark corner, they're not in the game as of yet. 
Edit: Just read this at the steam forums, from a developer: 
"We'll elaborate later today, but in short the Steam special content will be available to all Steam purchasers and will be released (free) on or very close to the 11th.

It will inlude the 'Denial' mission. More on that later  "  
#10 Edited by Ultimadark (190 posts) -

So two new games that I wanted came out yesterday on steam; Fate of the World and Dawn of War 2: Retribution. I had already pre-ordered DoW2:R and was waiting for a demo for FotW, but then I read that there isn't one coming out in the near future so I went ahead and bought it. Even if it turns out to be a total disaster, at least it wasn't very expensive. 

The mission select screen in Fate of the World

 I started out yesterdays gaming night with FotW. Containing 4 missions, the first one of which is kind of a tutorial, one might think that this is not a very lengthy game. After playing through the tutorial and the first of the three real missions though, I'm not very concerned over this games longevity any more. It seems as if each mission will be pretty fun to replay, because even if I managed to get through the second mission (after reloading a save close to the end and changing some minor decisions), the world was in total chaos. North America was pretty much gone, ravaged by war, famine and poverty. The regions that I was still in control in were hanging by a thread, with civil wars, natural disasters discontentment with the GEO (i.e. the player) spreading like wildfire. I managed to get the world through to the year 2120, but at what cost? I will definately keep playing this game and probably review it here when I'm done. 
When time came to play DoW2, it was already pretty late (12:15 AM) so I didn't want to start a new campaign right off the bat. I instead opted to try out last stand, a mode that I played a little bit of in Chaos Rising and I was curious to see if they made any huge changes to it. I was paired up with two last stand veterans, each with more than one char at lvl 20 (which I believe is the max lvl), and together we tried out a new map. At first we all used lvl 1 characters, and we we're obliterated by the second wave, so this map is probably more aimed towards players who already got a high lvl last stand character. The other guys then switched to their high-level characters, and we were able to get to wave 18. Next time I will probably try the other map though. But, before that, more FotW is waiting and of course the DOW2:R campaign!