By unangbangkay 2 Comments
It came out yesterday, and what I said in the initial demo impressions holds true. It's a great-looking and well-polished tactical game, but it still comes with some niggling flaws that keep the experience from flowing as well as it could.
I'm of the opinion that the game doesn't quite merit the glowing reviews it's been getting, perhaps due to its novelty for gamers not well-versed in Japanese sRPGs (even then it's quite innovative), but mind you it's still a must-have for anyone interested in sRPGs, interesting visuals, anime, or worthwhile PS3 exclusives. The demo is available on PSN, and is thankfully no longer linked to an episode of Qore (small mercies), I suggest you hit it up. Those looking for a more comprehensive appraisal can refer to my own (glowing) review.
My ulterior motive for including yet another post about VC is that I've found out who the lead artist is: Raita Honjou. Also known as Zettai Shoujo, Raita has produced many good doujinshi of the safe and unsafe variety, and his signature style carries over into the game, perfectly suited to the visual effects. And now I will post (safe) images from my Raita collection. I have yet to find some of his more professional work, but if I ever do get my hands on them...
And now, some Raita: