By Unasinous 3 Comments
I remember first seeing Starcraft Ghost on the cover of Game Informer years ago. I was not a very big Starcraft fan at the time, so I wasn't very excited. My friends, however, were ecstatic. As the months of development went by and more and more screenshots were released their excitement only grew. "Dude, you play as a mutalisk!!" I would respond "Umm...k." Then, word came that this RTS turned third person action game was canceled. They were disappointed, but I believe this was the best possible outcome.
My friends were sad that they weren't getting an entry in the their beloved Starcraft universe. But I feel confident in saying the game just wasn't any good. Blizzard canceled a product that was surely going to sell decently off the name alone that represented months of labor and cost and turned what I'm sure was a massive loss. The game had to be pretty craptastic for that to happen. Imagine if George Lucas had watched the final product of Episode I and decided it wasn't good enough and tossed it all out. The Star Wars universe would still be "pure" (as some people might say). Now imagine Blizzard releasing Starcraft Ghost to bad reviews and a customer base that would rip it apart. Starcraft 2 would still be a huge event, but the Starcraft universe wouldn't be pure.
I just wanted to throw out there to some of the people that want a Starcraft Ghost game. If there was a good game somewhere in that premise, Blizzard would have been the developer to craft it, but they decided the game was not worthy of their franchise. Most Star Wars fans wish Episode I never happened the way it did and I believe Starcraft fans got that wish without even knowing it.