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unhappycanadian

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The Downfall of Far Cry 3: Protagonist and the Story

On Friday I did a blog post about the problem with the villains in Far Cry 3. This post will focus more on the story and the protagonist.

The villain is not the only reason the game deteriorates towards the end, but also where the story takes you. The game starts out with a completely terrified and tame protagonist that does not know how to deal with his situation. As the game goes on, he learns more skills and slowly becomes more of a hunter and by the end of the game he’s probably killed enough people to populate the entire state of Connecticut. As I would imaging, this would render a person unable to return to basic society, especially considering some of the emotional trauma he has to go through during the events of the game.

The story even hints at his fall into insanity, as he is unable to relate to his friends and you can clearly tell he would not be able to function in the society that he had come from. Yet the game still forces you to make a choice at the end (either to stay on the island or leave it) and the ending if you stay is absolutely terrible and presented as the bad ending.

It really is tragic that this is how the final hours of Far Cry 3 turned out, because the parts before it were riveting and enticing. If a simple few changes were made, this game would have been a masterpiece. Instead, we are still left with a quality product, but one that could have been so much more.

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