for a game like skyrim, all those swiping moves could easily subsitute the select and start button, oh and the option button seems like a good idea, it just forces games to think alittle out of the box when talking about menus.
Vampire_Chibi's forum posts
I think those holes on the front are for speakers and I pray that they are never used so I can make sure it stays turned completely off, just like I did the Wii mote speaker.
i never like the idea of speakers on the controller either, what if i use headphone? or if i'm talking to someone on mic or if i'm trying not to be too loud, i feel like it's a luxury that is frankly not needed, atleast not on the controller.
@mikkaq: As someone with fairly big hands I have always been alot more annoyed with the 360 controller, mostly because of that damn battery placement which dosnt offer much room for your fingers.
i have big hands aswell and long fingers, so i place my fingers downwards on the back of the 360 controller, i do wish they make the battery smaller and that it's replaceable, it sucks when you realize that you controller doesn't work and it's the battery, when it can't be replaced. I've always had the problem that the DS3 was always quite small for my big hands, making it uncomfortable to use it when playing shooters, that might just be me tho as i have quite big hands.
i like that it requires 2 cameras in your living room and that the console cant be turned off and that its always online.
i think that's an option, i believe that there will be an option to turn it off, cause sometimes there can go weeks inbetween plays and then it doesn't need to be on at all.
i think the cameras was to track your controller when using the move light, so that might be an option aswell.
i hope we'll see more in the next couple of months coming and thanks to everyone for sharing their opinions :D
Any and all opinions on the PS4 controller.
The new share button: Personally i wouldn't have minded if it was a tab in the playstation menu, instead of a dedicated button,
it's weird, i don't quite know how to feel about it.
Price: maybe it's me but the whole controller seems like it's packed with features, what when it breaks?
how much would it cost to get a new one? and would you be able to get one with less features aka a stripped down version that cost less.
as i do not assume that all PS4 games will utilize the touch screen.
@devildoll: i never liked the idea of a screen on the controller, i mean i have a giant ass screen infront of me, why would i want to look away from it and turn to this tiny little screen.
we haven't looked at the controller ever since we memorized it and now they want us to turn back and look at it again.
He's asking the gamers, the people who would want to play this game for help funding it and 22cans didn't want to go to a publisher to maybe get their idea of the game spun out in a totally different direction.
If you think that he couldn't find "investors" that trusted him, then i'm 100% sure he could, i believe that he wanted to go back to the good old bullfrog days, where they made creative and good games.
put if you're unfamiliar with kickstarter, then let me inform you that if you give, say "£15" then you'll get a copy of the game and even get access to the backer forum where you can discuss ideas with other backers
and the 22cans team would go in and also discuss ideas for game changes.
But HEY!!! i think everyone deserves another chance and i for one believe in the new Peter Molyneux and the people at 22cans.
Maybe all the other games after DK was not your taste, i know that i had alot of fun playing Black and White, Populous 3 and now curiosity, we all have our differences in video game taste but i think you're being a little rude, i know it's the Internet,
but the days of saying crap and getting away with it is over, everyone is responsible for what they say or do.
and actually yes it's coming to the ipad... BUT!!!!! it's a PC game first and they state that several times through the video series(the one they talk about the game and how they want it to be)
But guys, guys... if we lead him a little hand right now, in these last 3 days before the kickstarter campaign ends, then we might see something amazing from a man that has learned his lesson and what would
the video game industry really be like without a man like Peter Molyneux, it would be boring... really boring, not to see developers taking any changes and then either succeeding or failing, but right now we can help him succeed!
I don't know about you guys, but i've got over 50000 points on the xbox.
In the beginning it was quite the pleasure to get an achievement, the bleep bloop sound was really addicting, even better when it had alot of points and even more so if it was hard to get.
But now, i feel like in some games the points are just part of the ride and the hard achievements don't justify the points,
i remember when i played on the original xbox; in alot of games there were easter eggs or special items ingame that you could only get if you did this impossible task, that was also very satisfying, even if it didn't go from game to game or on my gamertag to show off or anything like that.
Right now i have this awesome pc, which i couldn't afford at all when i was little, i can play anything now, so why not pick games for this beast of a machine, so this lead to playing more games on pc, well i still play most with friends on xbox, since that somehow
always seemed easier. So as a pc gamer, i would ofcourse you steam. steam has achievements, but i don't care, i don't care about the achievements on steam, i don't know, they don't seem to hit me the way xbox did.
Well what about games without achievements? well i still play alot of RTS games and they don't have achievements, i mess around in g-mod with no care for the achievements, so why bother?
well its exciting when the achievements lead to a special place in the game, like some of the fallout 3 achievements, they weren't interesting in design but they pointed you to a specific place in the capital wasteland, there by helping you in the exploration of the world.
if anyone has played any LEGO game, they would surely have tried to get a 100%, which i had, that was actually fun, even if you could call it grinding, it was fun and when i found a hidden area and did something, a achievements was highly appreciated.
in some games, i would greatly appreciate if the achievement came with a weapon or something else unique, that could only be obtained through the achievement, like a hidden area or something like that.
All in all, i kinda wanna start over, but not with the same games, maybe when the next xbox comes out, i kinda would like if they made present and past achievement lists, so i wouldn't loose the progress but i could start new on a new system.
What do you guys think? does it even matter to you anymore? is it more important just to try to enjoy the game without expecting any easter eggs or secret unlocks?
or would you like a totally new system which handles your progress somehow?
speak your mind and lets discuss \(OuO )
I was at my friends place a week ago and he showed me his character in skyrim on the xbox and i was immediately like "hey, dude what's wrong with your screen?" and then my other friend pointed out, that it's suppose to look like that.
This experience was like WOW!! those the game really look that bad on xbox? i mean my personal rig can easily take skyrim on ultra with 150+ mods and not break.
So my question is: "Do you want to switch to pc after noticing the big difference" or do you prefer console as it lets you sit infront of your bigscreen.
or do you have another argument to using the pc (except mods ;p) or your preferred system?