Bioware RPGs trained me to be the goody little two shoes because I often think it's the right thing to do and those choices usually give you the best outcome. In the Witcher 3, this whole notion goes out of the window and I just go with my gut. My Geralt is a good guy at heart but he can be a snarky asshole and will wreck your shit if you cross him. I don't feel bad about it either. That's some good game design right there.
A good example of this is when you have Whoreson Junior at your mercy. There's a noble choice (not killing him or whatever) and there's the not so noble choice (killing him). In those kind of games, I would go for the noble choice but not here. With glee, I killed that monster and that's what Geralt does best. There's also a corpse collector that was talking smack about Priscilla. I would usually pick the "I'll ignore that" option but in this case, I decked him in the face.
I also killed that guy! I don't know of anyone other than comic book superheroes that would let monsters like that live.
I'm aware this thread is several months old but just wondering if anyone here still playing this? Got back to it and so far here in Asia a decent amount of players (about 400+ everyday) still play but its always on attrition though.
Great, another shitty Far Cry choice. The options at the end of 3 were bullshit. If they're going to continue with this format, they need to give you a third choice "Fuck all you shitheads!" where you flip everyone off then happily walk off into the sunset.
THIS!!! Although I didn't finish Far Cry 3 single player, I felt that much of the people I worked with in this game (including that wannabe badass CIA dickhead Willis) I also wanted a choice to just gun them all down to have a fitting end for that land.